Price experimentation - Optimizing revenues in a casual mobile game
| dc.contributor | Aalto University | en |
| dc.contributor | Aalto-yliopisto | fi |
| dc.contributor.advisor | Halme, Merja | |
| dc.contributor.author | Enqvist, Jussi | |
| dc.contributor.department | Tieto- ja palvelujohtamisen laitos | fi |
| dc.contributor.school | Kauppakorkeakoulu | fi |
| dc.contributor.school | School of Business | en |
| dc.date.accessioned | 2020-07-12T16:00:54Z | |
| dc.date.available | 2020-07-12T16:00:54Z | |
| dc.date.issued | 2020 | |
| dc.format.extent | 36 + 8 | |
| dc.identifier.uri | https://aaltodoc.aalto.fi/handle/123456789/45365 | |
| dc.identifier.urn | URN:NBN:fi:aalto-202007124322 | |
| dc.language.iso | en | en |
| dc.location | P1 I | fi |
| dc.programme | Information and Service Management (ISM) | en |
| dc.subject.keyword | monetization | en |
| dc.subject.keyword | free-to-play | en |
| dc.subject.keyword | price experimentation | en |
| dc.subject.keyword | A/B test | en |
| dc.title | Price experimentation - Optimizing revenues in a casual mobile game | en |
| dc.type | G2 Pro gradu, diplomityö | fi |
| dc.type.ontasot | Master's thesis | en |
| dc.type.ontasot | Maisterin opinnäyte | fi |
| local.aalto.electroniconly | yes | |
| local.aalto.openaccess | no |