Phobi: Combating stage fright through a virtual reality game
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Journal Title
Journal ISSN
Volume Title
School of Arts, Design and Architecture |
Master's thesis
Location:
P1 OPINNÄYTTEET D 2019 Vishwanath
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Authors
Date
2019
Department
Major/Subject
Mcode
Degree programme
New Media Game Design and Production
Language
en
Pages
120
Series
Abstract
Stage fright is often considered to be the most feared fear in the western world. Therapeutic treatments that make use of virtual reality have been successful at alleviating stage fright. This is because virtual reality possesses the ability to simulate an artificial environment that allows its users to feel as if they are on a stage. However, many of these treatments are expensive and not easily accessible to an average person. On the other hand, virtual reality games are easier to download while also helping their players practice and motivate them to overcome their obstacles. Using this approach, I am designing a virtual reality game titled Phobi, that is aimed at alleviating stage fright and improving its players’ public speaking skills. Phobi makes use of design guidelines that are established over the course of this research. Eventually, Phobi is tested out with a set of participants and its advantages as well as limitations are discerned.Description
Supervisor
Junnila, MiikkaThesis advisor
Junnila, MiikkaKeywords
introduction, stage fright and virtual reality, games as an approach, designing Phobi, discussion, conclusions