Transfer-Plausibility of Binaural Rendering with Different Real-World References

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A4 Artikkeli konferenssijulkaisussa

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2022-03-19

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en

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For the evaluation of virtual acoustics for mixed realities, we distinguish between the paradigms "authenticity", "plausibility" and "transfer-plausibility". In the case of authenticity, discrimination tasks between real sound sources and virtual renderings presented over headphones are performed, whereas in case of a plausibility experiment, listeners need to rely only on their expectation of a sound when listening to the rendering, without the presence of an explicit reference. In the case of transfer-plausibility, however, different real sources are active alongside virtual sources, potentially in different spatial locations, leading to a certain degree of comparability. This resembles the case of forthcoming augmented reality systems. Here, we show an experiment, which assesses the transfer-plausibility of rendered speech sources in a variable acoustic environment. We demonstrate the influence of the similarity between real and virtual source material and their spatial location on the transfer-plausibility of measurement-based headphone rendering.

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Meyer-Kahlen, N, Amengual Garí, S, McKenzie, T, Schlecht, S & Lokki, T 2022, ' Transfer-Plausibility of Binaural Rendering with Different Real-World References ', Paper presented at Jahrestagung für Akustik, Stuttgart, Germany, 21/03/2022 - 24/03/2022 .