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Birth month effects in electronic sports

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School of Business | Bachelor's thesis
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en

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19+5

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This paper studies birth month effects in esports. We hypothesize that due to esports' unique structure, birth month effects, if they exist, are explained by a spillover effect of the relative age effect from education to esports. We utilize web-scraped data of top 500 players from ten popular games. We compare earnings across birth months within a one-year cohort for two sample groups. Our estimations yield puzzling results, with birth month effects being present for the older sample but not for the younger. The interpretability of the results also suffered due to considerably large standard errors. These factors call for more research in the field before definite conclusions can be made.

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Kitti, Mitri

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Huttunen, Kristiina

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