aalto1 untyped-item.component.html
Birth month effects in electronic sports
Loading...
Files
Aalto login required (access for Aalto Staff only).
URL
Journal Title
Journal ISSN
Volume Title
School of Business |
Bachelor's thesis
Electronic archive copy is available locally at the Harald Herlin Learning Centre. The staff of Aalto University has access to the electronic bachelor's theses by logging into Aaltodoc with their personal Aalto user ID. Read more about the availability of the bachelor's theses.
Unless otherwise stated, all rights belong to the author. You may download, display and print this publication for Your own personal use. Commercial use is prohibited.
Authors
Date
Department
Major/Subject
Mcode
Degree programme
Language
en
Pages
19+5
Series
Abstract
This paper studies birth month effects in esports. We hypothesize that due to esports' unique structure, birth month effects, if they exist, are explained by a spillover effect of the relative age effect from education to esports. We utilize web-scraped data of top 500 players from ten popular games. We compare earnings across birth months within a one-year cohort for two sample groups. Our estimations yield puzzling results, with birth month effects being present for the older sample but not for the younger. The interpretability of the results also suffered due to considerably large standard errors. These factors call for more research in the field before definite conclusions can be made.