Designing the art style and asset pipeline for a mobile game: Case pocket factory
| dc.contributor | Aalto University | en |
| dc.contributor | Aalto-yliopisto | fi |
| dc.contributor.advisor | Hämäläinen, Perttu | |
| dc.contributor.author | Honcharuk, Nadiia | |
| dc.contributor.department | media | fi |
| dc.contributor.school | Taiteiden ja suunnittelun korkeakoulu | fi |
| dc.contributor.school | School of Arts, Design and Architecture | en |
| dc.contributor.supervisor | Junnila, Miikka | |
| dc.date.accessioned | 2020-12-12T19:56:24Z | |
| dc.date.available | 2020-12-12T19:56:24Z | |
| dc.date.issued | 2020 | |
| dc.format.extent | 83 | |
| dc.identifier.uri | https://aaltodoc.aalto.fi/handle/123456789/97370 | |
| dc.identifier.urn | URN:NBN:fi:aalto-2020121256199 | |
| dc.language.iso | en | en |
| dc.programme | Master's Programme in New Media | fi |
| dc.programme.major | fi | |
| dc.subject.keyword | mobile games | en |
| dc.subject.keyword | game asset pipeline | en |
| dc.subject.keyword | visual development | en |
| dc.subject.keyword | game art | en |
| dc.subject.keyword | game development | en |
| dc.subject.keyword | art direction | en |
| dc.title | Designing the art style and asset pipeline for a mobile game: Case pocket factory | en |
| dc.type | G2 Pro gradu, diplomityö | fi |
| dc.type.ontasot | Master's thesis | en |
| dc.type.ontasot | Maisterin opinnäyte | fi |
| local.aalto.electroniconly | yes | |
| local.aalto.openaccess | no |