Problem Space Identification for Developing Virtual Reality Learning Environments

dc.contributorAalto-yliopistofi
dc.contributorAalto Universityen
dc.contributor.authorLähtevänoja, Anttien_US
dc.contributor.authorHolopainen, Janien_US
dc.contributor.authorMattila, Osmoen_US
dc.contributor.authorPöyry, Essien_US
dc.contributor.authorTuunanen, Tuureen_US
dc.contributor.authorParvinen, Petrien_US
dc.contributor.departmentDepartment of Industrial Engineering and Managementen
dc.contributor.organizationUniversity of Helsinkien_US
dc.contributor.organizationUniversity of Eastern Finlanden_US
dc.contributor.organizationUniversity of Jyväskyläen_US
dc.date.accessioned2021-09-08T06:54:42Z
dc.date.available2021-09-08T06:54:42Z
dc.date.issued2021en_US
dc.description.abstractOur study argues that the extant literature on virtual reality-based learning environments (VRLEs) currently lacks proper definitions and context descriptions for a problem space, which is fundamental for conducting design science research (DSR). Without properly conducted problem space identification, the most pivotal problems cannot be identified resulting solutions lacking validity and unreliable evaluations. This is a major challenge for the DSR in the educational field, but also for the research on VRLEs. The purpose of this paper is to introduce a novel DSR method to support rigorous problem space identification, which would allow rigorous and profound problem space analysis. The instantiation of our method is depicted with a VRLE development project. In the problem space identification process we adopt the concepts of selfdetermination theory and learning path to study and consider individual and a system level of the current VRLE artifact. This theoretical lens enables us to identify the problem space for VRLEs and also suggest how the to-be-developed artifact to be later evaluated. This paper contributes by introducing a general problem space identification for VRLEs and a DSR method to guide the future DSR in the educational field.en
dc.description.versionPeer revieweden
dc.format.mimetypeapplication/pdfen_US
dc.identifier.citationLähtevänoja, A, Holopainen, J, Mattila, O, Pöyry, E, Tuunanen, T & Parvinen, P 2021, Problem Space Identification for Developing Virtual Reality Learning Environments. in Proceedings of the 54th Hawaii International Conference on System Sciences (HICSS 2021) . Proceedings of the Annual Hawaii International Conference on System Sciences, Hawaii International Conference on System Sciences, pp. 1633-1642, Annual Hawaii International Conference on System Sciences, Maui, Hawaii, United States, 05/01/2021. https://doi.org/10.24251/HICSS.2021.197en
dc.identifier.doi10.24251/HICSS.2021.197en_US
dc.identifier.isbn978-0-9981331-4-0
dc.identifier.issn1530-1605
dc.identifier.otherPURE UUID: 5ee1cc63-9839-4677-927c-26835090aca7en_US
dc.identifier.otherPURE ITEMURL: https://research.aalto.fi/en/publications/5ee1cc63-9839-4677-927c-26835090aca7en_US
dc.identifier.otherPURE FILEURL: https://research.aalto.fi/files/67181927/Problem_Space_Identification_for_Developing_Virtual_Reality_Learning_Environments.pdfen_US
dc.identifier.urihttps://aaltodoc.aalto.fi/handle/123456789/109842
dc.identifier.urnURN:NBN:fi:aalto-202109089070
dc.language.isoenen
dc.relation.ispartofAnnual Hawaii International Conference on System Sciencesen
dc.relation.ispartofseriesProceedings of the 54th Hawaii International Conference on System Sciences (HICSS 2021)en
dc.relation.ispartofseriespp. 1633-1642en
dc.relation.ispartofseriesProceedings of the Annual Hawaii International Conference on System Sciencesen
dc.rightsopenAccessen
dc.titleProblem Space Identification for Developing Virtual Reality Learning Environmentsen
dc.typeA4 Artikkeli konferenssijulkaisussafi
dc.type.versionpublishedVersion

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