Digital dramaturgy of cruelty: Antoine Artaud: Ludology and the plague metaphor in contemporary video games and new media
Loading...
Access rights
openAccess
URL
Journal Title
Journal ISSN
Volume Title
A1 Alkuperäisartikkeli tieteellisessä aikakauslehdessä
This publication is imported from Aalto University research portal.
View publication in the Research portal (opens in new window)
View/Open full text file from the Research portal (opens in new window)
Other link related to publication (opens in new window)
View publication in the Research portal (opens in new window)
View/Open full text file from the Research portal (opens in new window)
Other link related to publication (opens in new window)
Authors
Date
2011
Department
Major/Subject
Mcode
Degree programme
Language
en
Pages
107-123
Series
JOURNAL OF GAMING AND VIRTUAL WORLDS, Volume 3, issue 2
Abstract
Abstract This article aims to trace the relationship between specific types of video games and digital media performances and the central theatrical concept of participation and plague introduced byDescription
Keywords
Other note
Citation
Kouratoras, M 2011, ' Digital dramaturgy of cruelty: Antoine Artaud: Ludology and the plague metaphor in contemporary video games and new media ', Journal of Gaming and Virtual Worlds, vol. 3, no. 2, pp. 107-123 . https://doi.org/10.1386/jgvw.3.2.107_1