Designing game services
dc.contributor | Aalto-yliopisto | fi |
dc.contributor | Aalto University | en |
dc.contributor.author | Kokkonen, Linda | |
dc.contributor.department | Muotoilun laitos | fi |
dc.contributor.department | Department of Design | en |
dc.contributor.school | Taiteiden ja suunnittelun korkeakoulu | fi |
dc.contributor.school | School of Arts, Design and Architecture | en |
dc.contributor.supervisor | Hyysalo, Sampsa | |
dc.date.accessioned | 2019-03-28T10:00:59Z | |
dc.date.available | 2019-03-28T10:00:59Z | |
dc.date.issued | 2015 | |
dc.format.extent | 92 | |
dc.identifier.uri | https://aaltodoc.aalto.fi/handle/123456789/37253 | |
dc.identifier.urn | URN:NBN:fi:aalto-201903282384 | |
dc.language.iso | en | en |
dc.location | P1 OPINNÄYTTEET D 2015 Kokkonen | |
dc.programme | Degree Programme in Industrial and Strategic Design | en |
dc.publisher | Aalto University | en |
dc.publisher | Aalto-yliopisto | fi |
dc.subject.keyword | service design | en |
dc.subject.keyword | work processes | en |
dc.subject.keyword | toolkit | en |
dc.subject.keyword | game sector | en |
dc.subject.keyword | game design | en |
dc.subject.keyword | game industry | en |
dc.subject.keyword | services | en |
dc.subject.keyword | user experience | en |
dc.subject.keyword | digital games | en |
dc.subject.keyword | palvelumuotoilu | fi |
dc.subject.keyword | työprosessit | fi |
dc.subject.keyword | työvälineet | fi |
dc.subject.keyword | peliala | fi |
dc.subject.keyword | pelisuunnittelu | fi |
dc.subject.keyword | peliteollisuus | fi |
dc.subject.keyword | palvelut | fi |
dc.subject.keyword | käyttäjäkokemus | fi |
dc.subject.keyword | digitaaliset pelit | fi |
dc.subject.other | Design | en |
dc.title | Designing game services | en |
dc.type | G2 Pro gradu, diplomityö | fi |
dc.type.dcmitype | text | en |
dc.type.ontasot | Master's thesis | en |
dc.type.ontasot | Diplomityö | fi |
local.aalto.barcode | 1200561734 |