Augmented/Mixed Reality Audio for Hearables: Sensing, control, and rendering

Loading...
Thumbnail Image

Access rights

openAccess
acceptedVersion

URL

Journal Title

Journal ISSN

Volume Title

A2 Katsausartikkeli tieteellisessä aikakauslehdessä

Major/Subject

Mcode

Degree programme

Language

en

Pages

27

Series

IEEE Signal Processing Magazine, Volume 39, issue 3, pp. 63-89

Abstract

Augmented or mixed reality (AR/MR) is emerging as one of the key technologies in the future of computing. Audio cues are critical for maintaining a high degree of realism, social connection, and spatial awareness for various AR/MR applications, such as education and training, gaming, remote work, and virtual social gatherings to transport the user to an alternate world called the metaverse. Motivated by a wide variety of AR/MR listening experiences delivered over hearables, this article systematically reviews the integration of fundamental and advanced signal processing techniques for AR/MR audio to equip researchers and engineers in the signal processing community for the next wave of AR/MR.

Description

Publisher Copyright: © 2022 IEEE.

Keywords

Other note

Citation

Gupta, R, He, J, Ranjan, R, Gan, W S, Klein, F, Schneiderwind, C, Neidhardt, A, Brandenburg, K & Valimaki, V 2022, 'Augmented/Mixed Reality Audio for Hearables: Sensing, control, and rendering', IEEE Signal Processing Magazine, vol. 39, no. 3, pp. 63-89. https://doi.org/10.1109/MSP.2021.3110108