An analysis of empowering the audience in immersive performance -- Take Pipa as an example

No Thumbnail Available
Journal Title
Journal ISSN
Volume Title
School of Arts, Design and Architecture | Master's thesis
Location:
Date
2021
Major/Subject
Mcode
Degree programme
Master's Programme in Collaborative and Industrial Design
Language
en
Pages
55
Series
Description
Supervisor
Lucéro, Andres
Thesis advisor
Schlecht, Sebastian
Keywords
immersive performance, immersive experience, audience empowerment, Pipa performance, immersion, presence, immersive theater, audiovisual performance
Other note
Media files notes: Two videos of the project and two videos of the evaluation Description: The file named "project video in PC, HDRP" is the real-time recording of the design running on the computer, rendered by a High definition rendering pipeline(HDRP). The file named "project videos in VR, URP" is the real-time recording of the design running on the virtual reality, rendered by a Universal rendering pipeline(URP). Also, the project running on Pc is a little different from the Vr one because of the limitation of graphics API. And the other two videos are the recordings from the first evaluation and the second evaluation, which are also implementation prototypes of immersive performance. The project video
Citation