Complexity Science in Game Design
dc.contributor | Aalto-yliopisto | fi |
dc.contributor | Aalto University | en |
dc.contributor.advisor | Guckelsberger, Christian | |
dc.contributor.author | Salo, Niilo | |
dc.contributor.school | Perustieteiden korkeakoulu | fi |
dc.contributor.supervisor | Hyvönen, Eero | |
dc.date.accessioned | 2021-05-04T08:10:14Z | |
dc.date.available | 2021-05-04T08:10:14Z | |
dc.date.issued | 2020-12-04 | |
dc.format.extent | 20 | |
dc.format.mimetype | application/pdf | en |
dc.identifier.uri | https://aaltodoc.aalto.fi/handle/123456789/107173 | |
dc.identifier.urn | URN:NBN:fi:aalto-202105046453 | |
dc.language.iso | en | en |
dc.programme | Teknistieteellinen kandidaattiohjelma | fi |
dc.programme.major | Tietotekniikka | fi |
dc.programme.mcode | SCI3027 | fi |
dc.subject.keyword | complex systems | en |
dc.subject.keyword | complexity science | en |
dc.subject.keyword | emergence | en |
dc.subject.keyword | game design | en |
dc.title | Complexity Science in Game Design | en |
dc.type | G1 Kandidaatintyö | fi |
dc.type.dcmitype | text | en |
dc.type.ontasot | Bachelor's thesis | en |
dc.type.ontasot | Kandidaatintyö | fi |