SIAK — A Game for Foreign Language Pronunciation Learning

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openAccess

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Journal Title

Journal ISSN

Volume Title

A4 Artikkeli konferenssijulkaisussa

Date

2017-08

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Mcode

Degree programme

Language

en

Pages

3429-3430

Series

Proceedings of Interspeech 2017, Interspeech: Annual Conference of the International Speech Communication Association

Abstract

We introduce a digital game for children’s foreign-language learning that uses automatic speech recognition (ASR) for evaluating children’s utterances. Our first prototype focuses on the learning of English words and their pronunciation. The game connects to a network server, which handles the recognition and pronunciation grading of children’s foreign-language speech. The server is reusable for different applications. Given suitable acoustic models, it can be used for grading pronunciations in any language.

Description

Keywords

pronunciation grading, language learning, phonetics, speech analysis

Other note

Citation

Karhila, R, Ylinen, S, Enarvi, S, Palomäki, K, Nikulin, A, Rantula, O, Viitanen, V, Dhinakaran, K, Smolander, A-R, Kallio, H, Junttila, K, Uther, M, Hämäläinen, P & Kurimo, M 2017, SIAK — A Game for Foreign Language Pronunciation Learning . in Proceedings of the Annual Conference of the International Speech Communication Association, INTERSPEECH . vol. 2017-August, Interspeech: Annual Conference of the International Speech Communication Association, International Speech Communication Association (ISCA), pp. 3429-3430, Interspeech, Stockholm, Sweden, 20/08/2017 . < http://www.isca-speech.org/archive/Interspeech_2017/pdfs/2046.PDF >