On Non-Cooperativeness in Social Distance Games

dc.contributorAalto-yliopistofi
dc.contributorAalto Universityen
dc.contributor.authorBalliu, Alkidaen_US
dc.contributor.authorFlammini, Micheleen_US
dc.contributor.authorMelideo, Giovannaen_US
dc.contributor.authorOlivetti, Dennisen_US
dc.contributor.departmentDepartment of Computer Scienceen
dc.contributor.groupauthorProfessorship Suomela J.en
dc.contributor.organizationUniversity of L'Aquilaen_US
dc.date.accessioned2020-01-02T14:00:35Z
dc.date.available2020-01-02T14:00:35Z
dc.date.issued2019en_US
dc.description.abstractWe consider Social Distance Games (SDGs), that is cluster formation games in which the utility of each agent only depends on the composition of the cluster she belongs to, proportionally to her harmonic centrality, i.e., to the average inverse distance from the other agents in the cluster. Under a non-cooperative perspective, we adopt Nash stable outcomes, in which no agent can improve her utility by unilaterally changing her coalition, as the target solution concept. Although a Nash equilibrium for a SDG can always be computed in polynomial time, we obtain a negative result concerning the game convergence and we prove that computing a Nash equilibrium that maximizes the social welfare is NP-hard by a polynomial time reduction from the NP-complete Restricted Exact Cover by 3-Sets problem. We then focus on the performance of Nash equilibria and provide matching upper bound and lower bounds on the price of anarchy of Θ(n), where n is the number of nodes of the underlying graph. Moreover, we show that there exists a class of SDGs having a lower bound on the price of stability of 6/5 − ε, for any ε > 0. Finally, we characterize the price of stability 5 of SDGs for graphs with girth 4 and girth at least 5, the girth being the length of the shortest cycle in the graph.en
dc.description.versionPeer revieweden
dc.format.extent625-653
dc.format.mimetypeapplication/pdfen_US
dc.identifier.citationBalliu, A, Flammini, M, Melideo, G & Olivetti, D 2019, ' On Non-Cooperativeness in Social Distance Games ', Journal of Artificial Intelligence Research, vol. 66, pp. 625-653 . < https://jair.org/index.php/jair/article/view/11808 >en
dc.identifier.issn1076-9757
dc.identifier.otherPURE UUID: 6a37b5c1-e6a2-4591-a471-7a88a94ac542en_US
dc.identifier.otherPURE ITEMURL: https://research.aalto.fi/en/publications/6a37b5c1-e6a2-4591-a471-7a88a94ac542en_US
dc.identifier.otherPURE LINK: https://jair.org/index.php/jair/article/view/11808en_US
dc.identifier.otherPURE FILEURL: https://research.aalto.fi/files/38817971/11808_Article_PDF_22409_1_10_20191111.pdfen_US
dc.identifier.urihttps://aaltodoc.aalto.fi/handle/123456789/42063
dc.identifier.urnURN:NBN:fi:aalto-202001021174
dc.language.isoenen
dc.publisherMorgan Kaufmann Publishers, Inc.
dc.relation.ispartofseriesJournal of Artificial Intelligence Researchen
dc.relation.ispartofseriesVolume 66en
dc.rightsopenAccessen
dc.titleOn Non-Cooperativeness in Social Distance Gamesen
dc.typeA1 Alkuperäisartikkeli tieteellisessä aikakauslehdessäfi
dc.type.versionpublishedVersion

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