User and stakeholder perspective taking in novice design teams

dc.contributorAalto-yliopistofi
dc.contributorAalto Universityen
dc.contributor.authorSurma-aho, Antti
dc.contributor.authorBjorklund, Tua
dc.contributor.authorHoltta-Otto, Katja
dc.contributor.departmentDepartment of Mechanical Engineering
dc.contributor.departmentProduct Development
dc.contributor.departmentDepartment of Mechanical Engineeringen
dc.date.accessioned2022-12-22T09:43:19Z
dc.date.available2022-12-22T09:43:19Z
dc.date.issued2022-09-28
dc.description.abstractTaking the perspective of users and stakeholders can help designers incorporate human-centricity in their practice. However, we know relatively little of the dynamics of perspective taking - a cognitive facet of empathy - in design processes as a situated cognitive and behavioural activity, rather than as an overall orientation. To illuminate how perspective taking is used in design, we carried out a longitudinal multiple case study of 49-month-long graduate-level product and service design projects, exploring differences between high and midscale performance in different design phases. Through thematic analysis of review session discussions, we find that perspective taking in high-performing sessions involves three aggregate dimensions: gathering data to form perspectives, scoping and making sense of perspectives and using perspectives in creative processing. We identify phase-dependent characteristics for the scope and emphasis of perspective taking in concept development, system design and detailed design.We also describe different ways in which novice teams struggled to create and apply user perspectives. As a result, the current study sheds light on perspective taking and the changing nature of effective perspective taking across the design process.en
dc.description.versionPeer revieweden
dc.format.extent27
dc.format.mimetypeapplication/pdf
dc.identifier.citationSurma-aho , A , Bjorklund , T & Holtta-Otto , K 2022 , ' User and stakeholder perspective taking in novice design teams ' , Design Science , vol. 8 , 24 . https://doi.org/10.1017/dsj.2022.19en
dc.identifier.doi10.1017/dsj.2022.19
dc.identifier.issn2053-4701
dc.identifier.otherPURE UUID: 36e6eb69-52b4-4314-95cf-4ef216e23068
dc.identifier.otherPURE ITEMURL: https://research.aalto.fi/en/publications/36e6eb69-52b4-4314-95cf-4ef216e23068
dc.identifier.otherPURE FILEURL: https://research.aalto.fi/files/94916915/user_and_stakeholder_perspective_taking_in_novice_design_teams.pdf
dc.identifier.urihttps://aaltodoc.aalto.fi/handle/123456789/118481
dc.identifier.urnURN:NBN:fi:aalto-202212227219
dc.language.isoenen
dc.publisherCambridge University Press
dc.relation.ispartofseriesDesign Scienceen
dc.relation.ispartofseriesVolume 8en
dc.rightsopenAccessen
dc.subject.keywordperspective taking
dc.subject.keywordlongitudinal study
dc.subject.keyworduser-centred design
dc.subject.keyworddesign process
dc.subject.keywordEMPATHY
dc.subject.keywordEXPERTISE
dc.subject.keywordCORE
dc.titleUser and stakeholder perspective taking in novice design teamsen
dc.typeA1 Alkuperäisartikkeli tieteellisessä aikakauslehdessäfi
dc.type.versionpublishedVersion
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