Designing experiment objects for Continuous Experimentation: An exploratory multiple-case study

dc.contributorAalto-yliopistofi
dc.contributorAalto Universityen
dc.contributor.authorAmasya, Basak
dc.contributor.authorFagerholm, Fabian
dc.contributor.departmentDepartment of Computer Scienceen
dc.contributor.editorBabar, Muhammad Ali
dc.contributor.editorTosun, Ayse
dc.contributor.editorWagner, Stefan
dc.contributor.editorStray, Viktoria
dc.contributor.groupauthorProfessorship Fagerholm Fabianen
dc.contributor.groupauthorComputer Science Professorsen
dc.contributor.groupauthorComputer Science - Software and Service Engineering (SSE) - Research areaen
dc.contributor.groupauthorComputer Science - Human-Computer Interaction and Design (HCID) - Research areaen
dc.contributor.organizationDepartment of Computer Science
dc.date.accessioned2026-01-02T16:00:45Z
dc.date.available2026-01-02T16:00:45Z
dc.date.issued2025-12-24
dc.description.abstractContinuous experimentation relies on the design and implementation of experiment objects: artefacts that are used as the treatment or stimulus in a software product experiment. To be used in practice, experiment objects must have traits that allow drawing correct inferences regarding a new product, while simultaneously being resource-efficient to produce. In this paper, we investigate what kinds of experiment objects companies use, how they are selected, what factors influence the selection, and how they evolve over time. We present a multiple-case study based on semi-structured interviews with representatives from eight companies. Four kinds of experiment objects were found: prototypes, minimum viable products, proofs-of-concept, and wireframes. The results show that deciding what kind of experiment object to develop is a collaborative and customer-oriented process. As experimentation proceeds, experiment objects can be thrown away, modified for new experiments, or even become products. Experiment objects were understood not only as artefacts in product experiments, but blended with purposes familiar from prototyping and user interface and experience design, and they were used as vehicles for customer communication. The study shows that experiment objects are created for a variety of purposes and understandings of experimentation. Guidelines for creating and managing effective experiment objects for different variations of continuous experimentation are called for.en
dc.description.versionPeer revieweden
dc.format.mimetypeapplication/pdf
dc.identifier.citationAmasya, B & Fagerholm, F 2025, Designing experiment objects for Continuous Experimentation: An exploratory multiple-case study. in M A Babar, A Tosun, S Wagner & V Stray (eds), Proceedings of the 29th International Conference on Evaluation and Assessment in Software Engineering. ACM, pp. 158-168, International Conference on Evaluation and Assessment in Software Engineering, Istanbul, Türkiye, 17/06/2025. https://doi.org/10.1145/3756681.3756944en
dc.identifier.doi10.1145/3756681.3756944
dc.identifier.isbn79-8-4007-1385-9
dc.identifier.otherPURE UUID: 392b004d-3ea0-4200-bc6d-21e052b0ef50
dc.identifier.otherPURE ITEMURL: https://research.aalto.fi/en/publications/392b004d-3ea0-4200-bc6d-21e052b0ef50
dc.identifier.otherPURE FILEURL: https://research.aalto.fi/files/204653865/Designing_experiment_objects_for_Continuous_Experimentation.pdf
dc.identifier.urihttps://aaltodoc.aalto.fi/handle/123456789/141619
dc.identifier.urnURN:NBN:fi:aalto-202601021008
dc.language.isoenen
dc.relation.fundinginfoThis work was supported by the Research Council of Finland [project 349574].
dc.relation.ispartofInternational Conference on Evaluation and Assessment in Software Engineeringen
dc.relation.ispartofseriesProceedings of the 29th International Conference on Evaluation and Assessment in Software Engineeringen
dc.relation.ispartofseriespp. 158-168en
dc.rightsopenAccessen
dc.rightsCC BY
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subject.keywordcase study
dc.subject.keywordcontinuous experimentation
dc.subject.keywordexperiment object
dc.subject.keywordminimum viable product
dc.titleDesigning experiment objects for Continuous Experimentation: An exploratory multiple-case studyen
dc.typeA4 Artikkeli konferenssijulkaisussafi
dc.type.versionpublishedVersion

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