Darkroom Mansion postmortem
dc.contributor | Aalto University | en |
dc.contributor | Aalto-yliopisto | fi |
dc.contributor.advisor | Junnila, Miikka | |
dc.contributor.author | Díaz Sánchez, Cristian | |
dc.contributor.department | Department of Media | en |
dc.contributor.department | Median laitos | fi |
dc.contributor.school | Taiteiden ja suunnittelun korkeakoulu | fi |
dc.contributor.school | School of Arts, Design and Architecture | en |
dc.contributor.supervisor | Junnila, Miikka | |
dc.date.accessioned | 2018-05-31T09:24:52Z | |
dc.date.available | 2018-05-31T09:24:52Z | |
dc.date.issued | 2018 | |
dc.description.abstract | Darkroom Mansion is a mobile video game about the subject of chemical-based photographic processing. The game was produced for the Finnish Museum of Photography as part of an initiative to revive the interest in the darkroom and its associated practices. This thesis analyzes the design process of the game from my perspective as designer and programmer. The analysis offers a comprehensive look into the game in terms of structure and its corresponding aesthetics. These views serve as a basis to understand several aspects that are intrinsic to game design and development, and how they were perceived and approached for Darkroom Mansion. The thesis concludes with lessons learned from the overall development process of the game, and offers suggestions to approach the design of similar games more advantageously. | en |
dc.format.extent | 47 | |
dc.format.mimetype | application/pdf | en |
dc.identifier.uri | https://aaltodoc.aalto.fi/handle/123456789/31452 | |
dc.identifier.urn | URN:NBN:fi:aalto-201805312882 | |
dc.language.iso | en | en |
dc.location | P1 OPINNÄYTTEET D 2018 Díaz Sánchez | |
dc.programme | New Media | en |
dc.programme.major | Game Design and Production | en |
dc.subject.keyword | games | en |
dc.subject.keyword | game design | en |
dc.subject.keyword | photography | en |
dc.subject.keyword | darkroom | en |
dc.subject.keyword | puzzle | en |
dc.subject.keyword | postmortem | en |
dc.title | Darkroom Mansion postmortem | en |
dc.type | G2 Pro gradu, diplomityö | fi |
dc.type.ontasot | Master's thesis | en |
dc.type.ontasot | Maisterin opinnäyte | fi |
local.aalto.barcode | 1200565631 |
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