Darkroom Mansion postmortem

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Journal ISSN
Volume Title
School of Arts, Design and Architecture | Master's thesis
Location:
P1 OPINNÄYTTEET D 2018 Díaz Sánchez
Date
2018
Major/Subject
Game Design and Production
Mcode
Degree programme
New Media
Language
en
Pages
47
Series
Abstract
Darkroom Mansion is a mobile video game about the subject of chemical-based photographic processing. The game was produced for the Finnish Museum of Photography as part of an initiative to revive the interest in the darkroom and its associated practices. This thesis analyzes the design process of the game from my perspective as designer and programmer. The analysis offers a comprehensive look into the game in terms of structure and its corresponding aesthetics. These views serve as a basis to understand several aspects that are intrinsic to game design and development, and how they were perceived and approached for Darkroom Mansion. The thesis concludes with lessons learned from the overall development process of the game, and offers suggestions to approach the design of similar games more advantageously.
Description
Supervisor
Junnila, Miikka
Thesis advisor
Junnila, Miikka
Keywords
games, game design, photography, darkroom, puzzle, postmortem
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