Darkroom Mansion postmortem

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Volume Title

School of Arts, Design and Architecture | Master's thesis
Location:
P1 OPINNÄYTTEET D 2018 Díaz Sánchez

Date

2018

Major/Subject

Game Design and Production

Mcode

Degree programme

New Media

Language

en

Pages

47

Series

Abstract

Darkroom Mansion is a mobile video game about the subject of chemical-based photographic processing. The game was produced for the Finnish Museum of Photography as part of an initiative to revive the interest in the darkroom and its associated practices. This thesis analyzes the design process of the game from my perspective as designer and programmer. The analysis offers a comprehensive look into the game in terms of structure and its corresponding aesthetics. These views serve as a basis to understand several aspects that are intrinsic to game design and development, and how they were perceived and approached for Darkroom Mansion. The thesis concludes with lessons learned from the overall development process of the game, and offers suggestions to approach the design of similar games more advantageously.

Description

Supervisor

Junnila, Miikka

Thesis advisor

Junnila, Miikka

Keywords

games, game design, photography, darkroom, puzzle, postmortem

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