On The Teachers Role in Interactive Prototyping

dc.contributorAalto-yliopistofi
dc.contributorAalto Universityen
dc.contributor.authorMikkonen, Jussien_US
dc.contributor.departmentDepartment of Designen
dc.contributor.editorDi Lucchio, Loredanaen_US
dc.contributor.editorImbesi, Lorenzoen_US
dc.contributor.editorAtkinson, Paulen_US
dc.contributor.organizationDepartment of Designen_US
dc.date.accessioned2017-10-13T10:33:30Z
dc.date.available2017-10-13T10:33:30Z
dc.date.issued2017-04-14en_US
dc.description.abstractThe industrial design students are increasingly involved with the development of functional interactable prototypes. There is complexity in both the concept generation and the implementation, something that the design students need to be able to cope with. We approach the prototyping in the light of representing a design idea, moving from concept towards a physical manifestation, and discuss the concept-imposed minimum towards the complexity of a prototype. While a combination of methods, such as cardboard-mockups, and wizard-of-oz can be used to evaluate simpler design ideas, they simply fall short with a complex device, as there are too many things happening. Thus, an approach is needed for developing complex prototypes. We examine five different prototypes, and discuss the role of the teacher in each. Drawing from the concept, prototyping practice, and the required complexity, we suggest stages of complexity for the development, and a more active participation from the teacher.en
dc.description.versionPeer revieweden
dc.format.extent12
dc.format.extentS1212-S1223
dc.format.mimetypeapplication/pdfen_US
dc.identifier.citationMikkonen, J 2017, On The Teachers Role in Interactive Prototyping . in L Di Lucchio, L Imbesi & P Atkinson (eds), Design for Next : Proceedings of the 12th European Academy of Design Conference . The Design Journal, no. Supplement 1, vol. 20, Taylor & Francis, pp. S1212-S1223, International European Academy of Design Conference, Rome, Italy, 12/04/2017 . https://doi.org/10.1080/14606925.2017.1352651en
dc.identifier.doi10.1080/14606925.2017.1352651en_US
dc.identifier.isbn9781138090231
dc.identifier.issn1460-6925
dc.identifier.issn1756-3062
dc.identifier.otherPURE UUID: 3ec295fb-d276-4878-b439-9f5ad203d8d0en_US
dc.identifier.otherPURE ITEMURL: https://research.aalto.fi/en/publications/3ec295fb-d276-4878-b439-9f5ad203d8d0en_US
dc.identifier.otherPURE FILEURL: https://research.aalto.fi/files/15678999/On_The_Teachers_Role_in_Interactive_Prototyping.pdfen_US
dc.identifier.urihttps://aaltodoc.aalto.fi/handle/123456789/28163
dc.identifier.urnURN:NBN:fi:aalto-201710137024
dc.language.isoenen
dc.relation.ispartofDesign for Nexten
dc.relation.ispartofseriesDesign for Nexten
dc.relation.ispartofseriesThe Design Journalen
dc.relation.ispartofseriesVolume 20, issue Supplement 1en
dc.rightsopenAccessen
dc.subject.keywordinteraction designen_US
dc.subject.keywordprototypingen_US
dc.subject.keywordcomplexityen_US
dc.subject.keywordeducationen_US
dc.subject.keywordteacheren_US
dc.titleOn The Teachers Role in Interactive Prototypingen
dc.typeA4 Artikkeli konferenssijulkaisussafi
dc.type.versionpublishedVersion

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