Perceptual Study of Near-Field Binaural Audio Rendering in Six-Degrees-of-Freedom Virtual Reality

dc.contributorAalto-yliopistofi
dc.contributorAalto Universityen
dc.contributor.authorRummukainen, Olli Sen_US
dc.contributor.authorSchlecht, Sebastian Jen_US
dc.contributor.authorRobotham, Ten_US
dc.contributor.authorPlinge, Axelen_US
dc.contributor.authorHabets, Emanuël A Pen_US
dc.contributor.departmentDepartment of Signal Processing and Acousticsen
dc.contributor.organizationInternational Audio Laboratories Erlangenen_US
dc.date.accessioned2020-01-02T13:57:16Z
dc.date.available2020-01-02T13:57:16Z
dc.date.issued2019en_US
dc.description.abstractAuditory localization cues in the near-field (<1.0 m) are significantly different than in the far-field. The near-field region is within an arm’s length of the listener allowing to integrate proprioceptive cues to determine the location of an object in space. This perceptual study compares three non-individualized methods to apply head-related transfer functions (HRTFs) in six-degrees-of-freedom near-field audio rendering, namely, far-field measured HRTFs, multi-distance measured HRTFs, and spherical-model-based HRTFs with near-field extrapolation. To set our findings in context, we provide a real-world hand-held audio source for comparison along with a distance-invariant condition. Two modes of interaction are compared in an audio-visual virtual reality: one allowing the participant to move the audio object dynamically and the other with a stationary audio object but a freely moving listener.en
dc.description.versionPeer revieweden
dc.format.extent7
dc.format.mimetypeapplication/pdfen_US
dc.identifier.citationRummukainen, O S, Schlecht, S J, Robotham, T, Plinge, A & Habets, E A P 2019, Perceptual Study of Near-Field Binaural Audio Rendering in Six-Degrees-of-Freedom Virtual Reality . in 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) . IEEE, IEEE Conference on Virtual Reality and 3D User Interfaces, Osaka, Japan, 23/03/2019 . https://doi.org/10.1109/VR.2019.8798177en
dc.identifier.doi10.1109/VR.2019.8798177en_US
dc.identifier.isbn9781728113777
dc.identifier.otherPURE UUID: 45560f61-ff8d-4d3b-8138-663de1e03f8ben_US
dc.identifier.otherPURE ITEMURL: https://research.aalto.fi/en/publications/45560f61-ff8d-4d3b-8138-663de1e03f8ben_US
dc.identifier.otherPURE FILEURL: https://research.aalto.fi/files/39598348/ELEC_Rummukainen_Perceptual_study_IEEEVR.pdfen_US
dc.identifier.urihttps://aaltodoc.aalto.fi/handle/123456789/42002
dc.identifier.urnURN:NBN:fi:aalto-202001021113
dc.language.isoenen
dc.relation.ispartofIEEE Conference on Virtual Reality and 3D User Interfacesen
dc.relation.ispartofseries2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)en
dc.rightsopenAccessen
dc.subject.keywordHuman-centered computing—Human computer interaction (HCI)—Interaction paradigms—Virtual Realityen_US
dc.subject.keywordHuman-centered computing—Human computer interaction (HCI)—Interaction paradigms—Mixed / augmented realityen_US
dc.subject.keywordHuman-centered computing—Human computer interaction (HCI)—HCI design and evaluation methods—User studiesen_US
dc.titlePerceptual Study of Near-Field Binaural Audio Rendering in Six-Degrees-of-Freedom Virtual Realityen
dc.typeA4 Artikkeli konferenssijulkaisussafi
dc.type.versionacceptedVersion

Files