Perceptual Study of Near-Field Binaural Audio Rendering in Six-Degrees-of-Freedom Virtual Reality
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A4 Artikkeli konferenssijulkaisussa
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Authors
Rummukainen, Olli S
Schlecht, Sebastian J
Robotham, T
Plinge, Axel
Habets, Emanuël A P
Date
2019
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Mcode
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Language
en
Pages
7
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2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
Abstract
Auditory localization cues in the near-field (<1.0 m) are significantly different than in the far-field. The near-field region is within an arm’s length of the listener allowing to integrate proprioceptive cues to determine the location of an object in space. This perceptual study compares three non-individualized methods to apply head-related transfer functions (HRTFs) in six-degrees-of-freedom near-field audio rendering, namely, far-field measured HRTFs, multi-distance measured HRTFs, and spherical-model-based HRTFs with near-field extrapolation. To set our findings in context, we provide a real-world hand-held audio source for comparison along with a distance-invariant condition. Two modes of interaction are compared in an audio-visual virtual reality: one allowing the participant to move the audio object dynamically and the other with a stationary audio object but a freely moving listener.Description
Keywords
Human-centered computing—Human computer interaction (HCI)—Interaction paradigms—Virtual Reality, Human-centered computing—Human computer interaction (HCI)—Interaction paradigms—Mixed / augmented reality, Human-centered computing—Human computer interaction (HCI)—HCI design and evaluation methods—User studies
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Citation
Rummukainen, O S, Schlecht, S J, Robotham, T, Plinge, A & Habets, E A P 2019, Perceptual Study of Near-Field Binaural Audio Rendering in Six-Degrees-of-Freedom Virtual Reality . in 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) . IEEE, IEEE Conference on Virtual Reality and 3D User Interfaces, Osaka, Japan, 23/03/2019 . https://doi.org/10.1109/VR.2019.8798177