Design and Implementation of a Gamified Virtual Reality Training Syste

dc.contributorAalto-yliopistofi
dc.contributorAalto Universityen
dc.contributor.advisorKerr, Andrew
dc.contributor.authorWu, Chuyang
dc.contributor.schoolPerustieteiden korkeakoulufi
dc.contributor.supervisorMöller, Sebastian
dc.date.accessioned2023-05-21T17:07:01Z
dc.date.available2023-05-21T17:07:01Z
dc.date.issued2023-05-15
dc.format.extent34
dc.identifier.urihttps://aaltodoc.aalto.fi/handle/123456789/120960
dc.identifier.urnURN:NBN:fi:aalto-202305213296
dc.language.isoenen
dc.programmeMaster's Programme in ICT Innovationfi
dc.programme.majorHuman Computer Interaction and Designfi
dc.programme.mcodeSCI3020fi
dc.subject.keywordvirtual realityen
dc.subject.keywordgamificationen
dc.subject.keywordhuman computer interactionen
dc.subject.keyworduser experienceen
dc.titleDesign and Implementation of a Gamified Virtual Reality Training Systeen
dc.typeG2 Pro gradu, diplomityöfi
dc.type.ontasotMaster's thesisen
dc.type.ontasotDiplomityöfi
local.aalto.electroniconlyyes
local.aalto.openaccessno
Files