The role of source signal similarity in distinguishing between different positions in a room

dc.contributorAalto-yliopistofi
dc.contributorAalto Universityen
dc.contributor.authorMcKenzie, Thomasen_US
dc.contributor.authorMeyer-Kahlen, Nilsen_US
dc.contributor.authorSchlecht, Sebastianen_US
dc.contributor.departmentDepartment of Information and Communications Engineeringen
dc.contributor.departmentDepartment of Art and Mediaen
dc.contributor.editorFenton, Steveen_US
dc.contributor.editorKearney, Gavinen_US
dc.contributor.groupauthorVirtual Acousticsen
dc.date.accessioned2024-03-14T07:51:29Z
dc.date.available2024-03-14T07:51:29Z
dc.date.issued2023-08en_US
dc.description.abstractTypically, evaluation of spatial audio systems uses the same source signal for each condition in listening comparison tests (such as ABX and MUSHRA). However in an augmented reality scenario, it is unlikely that the exact same source signal would exist at the exact same position in space, both real and virtual: instead, a real source would be in one position in the room and a virtual source in a different position, both with different source signals. A perceptual study is presented on the effect of source signal similarity when distinguishing different positions in a room. Three source signal types (all speech) are investigated in a multiple stimulus paradigm: the same source signal for all conditions, the same speaker but a different sentence for each condition, and a different speaker and different sentence for each condition. Results show that the source signal similarity significantly impacts the similarity rating between different receiver positions in the same room, which suggests that spatial audio system fidelity requirements could vary depending on the source signal types used in the target application.en
dc.description.versionPeer revieweden
dc.format.extent10
dc.format.mimetypeapplication/pdfen_US
dc.identifier.citationMcKenzie, T, Meyer-Kahlen, N & Schlecht, S 2023, The role of source signal similarity in distinguishing between different positions in a room. in S Fenton & G Kearney (eds), 2023 AES International Conference on Spatial and Immersive Audio., 25, Audio Engineering Society, International Conference on Spatial and Immersive Audio, Huddersfield, United Kingdom, 23/08/2023. < http://www.aes.org/e-lib/browse.cfm?elib=22193 >en
dc.identifier.isbn978-1-942220-44-2
dc.identifier.otherPURE UUID: 6c5ca9ed-fb65-4f06-8da9-34591eed25ceen_US
dc.identifier.otherPURE ITEMURL: https://research.aalto.fi/en/publications/6c5ca9ed-fb65-4f06-8da9-34591eed25ceen_US
dc.identifier.otherPURE LINK: http://www.aes.org/e-lib/browse.cfm?elib=22193en_US
dc.identifier.otherPURE FILEURL: https://research.aalto.fi/files/141074318/2023_AESHud_SourceSignalSimilarity_McKenzie.pdfen_US
dc.identifier.urihttps://aaltodoc.aalto.fi/handle/123456789/127029
dc.identifier.urnURN:NBN:fi:aalto-202403142668
dc.language.isoenen
dc.relation.ispartofInternational Conference on Spatial and Immersive Audioen
dc.relation.ispartofseries2023 AES International Conference on Spatial and Immersive Audioen
dc.rightsopenAccessen
dc.subject.keywordAudioen_US
dc.subject.keywordAcousticsen_US
dc.titleThe role of source signal similarity in distinguishing between different positions in a roomen
dc.typeA4 Artikkeli konferenssijulkaisussafi
dc.type.versionacceptedVersion

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