The production & learnings of Trials of the Wolf

dc.contributorAalto Universityen
dc.contributorAalto-yliopistofi
dc.contributor.advisorJunnila, Miikka
dc.contributor.authorSammander, Arash
dc.contributor.departmentMedian laitosfi
dc.contributor.schoolTaiteiden ja suunnittelun korkeakoulufi
dc.contributor.schoolSchool of Arts, Design and Architectureen
dc.contributor.supervisorJunnila, Miikka
dc.date.accessioned2014-09-17T07:48:29Z
dc.date.available2014-09-17T07:48:29Z
dc.date.issued2014
dc.description.abstractThis thesis is a reflection of the entire production process and learnings of Trials of the Wolf (http://www.humblebunch.com/trials-of-the-wolf/); an approachable roguelike card game about a wolf, created by Björn Lindholm and I over a period of almost two years. It was born out of our concerns about the endangerment of wolves as a result of poaching in Finland. It was my hope that by allowing for an underlying current of realism to exist within the game, some tangential learning would occur, allowing for players to empathise with their situation. The production was broken up into two major stages: pre-production, and production; my responsibilities being that of design, art direction, and animation. During pre-production, my goals mainly consisted of the background research on wolves as well as the necessary game benchmarking, prototyping, and documentation. Production was the development of the digital game based off of pre-production’s documentation and learnings. It was during this time the most pivots and learnings occurred when evaluated against the entire production. At the end of the production we were able to deliver a vertical slice of the game which entailed our initial production goals: creating a game that was difficult but still approachable with factual undertones. It is my deepest hopes that my research and learnings from this thesis can be used as a guide for others looking to develop their own digital games with a small team and limited resources.en
dc.format.extent47
dc.format.mimetypeapplication/pdfen
dc.identifier.urihttps://aaltodoc.aalto.fi/handle/123456789/13995
dc.identifier.urnURN:NBN:fi:aalto-201409172631
dc.language.isoenen
dc.programmefi
dc.subject.keywordgamesen
dc.subject.keywordwolfen
dc.subject.keywordcarden
dc.subject.keyworddesignen
dc.subject.keyworddevelopmenten
dc.subject.keywordvideoen
dc.titleThe production & learnings of Trials of the Wolfen
dc.typeG2 Pro gradu, diplomityöfi
dc.type.ontasotMaster's thesisen
dc.type.ontasotMaisterin opinnäytefi
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