Real-Time Procedural Terrain Generation on the GPU
dc.contributor | Aalto-yliopisto | fi |
dc.contributor | Aalto University | en |
dc.contributor.advisor | Lehtinen, Jaakko | |
dc.contributor.author | Vilkki, Miro | |
dc.contributor.school | Perustieteiden korkeakoulu | fi |
dc.contributor.supervisor | Lehtinen, Jaakko | |
dc.date.accessioned | 2019-12-22T18:17:43Z | |
dc.date.available | 2019-12-22T18:17:43Z | |
dc.date.issued | 2019-12-16 | |
dc.format.extent | 59 + 6 | |
dc.identifier.uri | https://aaltodoc.aalto.fi/handle/123456789/41757 | |
dc.identifier.urn | URN:NBN:fi:aalto-201912226706 | |
dc.language.iso | en | en |
dc.programme | Master’s Programme in Computer, Communication and Information Sciences | fi |
dc.programme.major | Computer Science | fi |
dc.programme.mcode | SCI3042 | fi |
dc.subject.keyword | GPU | en |
dc.subject.keyword | procedural | en |
dc.subject.keyword | terrain | en |
dc.subject.keyword | noise | en |
dc.subject.keyword | erosion | en |
dc.title | Real-Time Procedural Terrain Generation on the GPU | en |
dc.title | Reaaliaikainen proseduraalisten maastojen luominen grafiikkasuorittimella | fi |
dc.type | G2 Pro gradu, diplomityö | fi |
dc.type.ontasot | Master's thesis | en |
dc.type.ontasot | Diplomityö | fi |
local.aalto.electroniconly | yes | |
local.aalto.openaccess | no |