Two-type multi-agent game for egress congestion

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openAccess

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Journal Title

Journal ISSN

Volume Title

A4 Artikkeli konferenssijulkaisussa

Date

2017

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Mcode

Degree programme

Language

en

Pages

1328-1337

Series

Proceedings of the 50th Hawaii International Conference on System Sciences

Abstract

Our starting point is a recently introduced spatial multiagent game for egress congestion. We present a twotype extension of the game. In the game, the agent chooses its strategy by observing its neighbors’ strategies. The agent’s reward structure depends on its distance to the exit and available safe egress time (TASET ). Although TASET is a well-defined physical quantity, it is assumed that the agents interpret it subjectively: it is assumed that there are high TASET and low TASET agent types. Also, we apply the game to a cellular automaton (CA) evacuation model. We show that high TASET agents are on average able to overtake low TASET agents. However, the more there are high TASET agents in the crowd, the more the evacuation becomes inefficient for the whole crowd.

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Keywords

multiagent game, egress congestion, cellular automaton, available safe egress time

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Citation

von Schantz, A, Ehtamo, H & Pärnänen, I 2017, Two-type multi-agent game for egress congestion . in Proceedings of the 50th Hawaii International Conference on System Sciences . IEEE, pp. 1328-1337, Annual Hawaii International Conference on System Sciences, Waikoloa Village, Hawaii, United States, 04/01/2017 . https://doi.org/10.24251/HICSS.2017.158