Bubble Ride – A postmortem and my transition from an artist to a game designer.

Loading...
Thumbnail Image

URL

Journal Title

Journal ISSN

Volume Title

School of Arts, Design and Architecture | Master's thesis
Location:

Date

2016

Department

Major/Subject

Mcode

Degree programme

Language

en

Pages

64

Series

Abstract

This thesis project is a reflection of my first game as a game designer, which was entitled Bubble Ride. The game was developed during my time at a company called Xacti Oy, and the team developing this project consisted of 6 persons (myself included). The game was developed for young adults and children, and was designed as a casual game. In this thesis, I will compare the role of game designer to that of a game artist, and discuss how the workflow of game art is different than game design. I was responsible to define the basic gameplay mechanics; game elements, game art and UI design. Below is the Download link: https://itunes.apple.com/us/app/bubble-ride/id662029890?mt=8

Description

Supervisor

Junnila, Miikka

Thesis advisor

Vilen, Teemu

Keywords

game design, game production, game art, postmortem, Finnish game development

Other note

Citation