MechVR post-mortem - Navigating design challenges for a VR game

Loading...
Thumbnail Image

URL

Journal Title

Journal ISSN

Volume Title

School of Arts, Design and Architecture | Master's thesis
Location:
P1 OPINNÄYTTEET D 2019 Erkkilä

Date

2019

Major/Subject

Mcode

Degree programme

Game Design and Production

Language

en

Pages

123

Series

Abstract

“MechVR” is a prototype game developed by the authors that adapts the first-person-shooter game genre for virtual reality. The key idea of the game is to place the player’s character inside a “mech”, a large, bipedal, anthropomorphic armoured vehicle while still retaining the gameplay typical for a first-person-shooter game. This thesis documents the game development process, with a focus on the design challenges of adapting the game mechanics of a first-person-shooter to a virtual reality environment. It also outlines the thought processes and design choices that resulted from these challenges.

Description

Supervisor

Junnila, Miikka

Thesis advisor

Junnila, Miikka

Keywords

game design, virtual reality, mech, simulator, VR, vehicle

Other note

Printed thesis is alphabetized under surname Erkkilä / Painettu opinnäyte kokoelmassa Erkkilän kohdalla

Citation