MechVR post-mortem - Navigating design challenges for a VR game
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Journal Title
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School of Arts, Design and Architecture |
Master's thesis
Location:
P1 OPINNÄYTTEET D 2019 Erkkilä
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Date
2019
Department
Major/Subject
Mcode
Degree programme
Game Design and Production
Language
en
Pages
123
Series
Abstract
“MechVR” is a prototype game developed by the authors that adapts the first-person-shooter game genre for virtual reality. The key idea of the game is to place the player’s character inside a “mech”, a large, bipedal, anthropomorphic armoured vehicle while still retaining the gameplay typical for a first-person-shooter game. This thesis documents the game development process, with a focus on the design challenges of adapting the game mechanics of a first-person-shooter to a virtual reality environment. It also outlines the thought processes and design choices that resulted from these challenges.Description
Supervisor
Junnila, MiikkaThesis advisor
Junnila, MiikkaKeywords
game design, virtual reality, mech, simulator, VR, vehicle
Other note
Printed thesis is alphabetized under surname Erkkilä
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Painettu opinnäyte kokoelmassa Erkkilän kohdalla