Prototyping Social Action

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Journal Title

Journal ISSN

Volume Title

School of Arts, Design and Architecture | Doctoral thesis (article-based) | Defence date: 2007-04-04

Date

2007

Major/Subject

Mcode

Degree programme

Language

en

Pages

46+ app. 45

Series

Publication series of the University of Art and Design Helsinki. A, 77/2007

Abstract

Information technology has made social interaction an increasingly important topic for interaction design and technology development. Today’s mobile technology provides for rich communication and awareness between people, regardless of their whereabouts. When people are gathered together, technology is also often present, influencing or even actively taking part in the social activity. Social action is the essence of many systems studied, developed and prototyped by the design and research community. The problem is that this is often done without proper methodological backing. There is no lack of methods, but a need for an adequate approach: how should circumstances for social action to happen be created, how should it be observed, how should systematic, detailed inferences about it be produced for the purposes of design, and what design-related activities does such research serve? Drawing from ethnomethodology and conversation analysis, this study addresses social action and social prototypes in various settings: at a workplace, in the area of mobile multimedia and the domain of ubiquitous context-aware systems. The main contribution of this study is that it articulates how this framework can be brought into design studies. The cases in this study also demonstrate empirically that this approach works.

Description

Supervising professor

Koskinen, Ilpo, Prof., Aalto University, Department of Design, Finland

Keywords

industrial design, interactivity, mobile multimedia, teollinen muotoilu, kuvat, interaktiivisuus, kuvallinen viestintä, mobiililaitteet, langaton viestintä

Other note

Parts

  • [Publication 1]: “How industrial design interacts with technology: A case study on the design of a stone crusher” (Kurvinen 2005) (Full text is included in the PDF-file of the dissertation)
  • [Publication 2]: “Emotions in Action: a Case in Mobile Visual Communication” (Kurvinen 2004) (Full text is included in the PDF-file of the dissertation)
  • [Publication 3]: “Only When Miss Universe Snatches Me: Teasing in MMS Messaging” (Kurvinen 2003) (Full text is included in the PDF-file of the dissertation)
  • [Publication 4]: “Towards socially aware pervasive computing: a turn-taking approach” (Kurvinen and Oulasvirta 2004) (Full text is included in the PDF-file of the dissertation)
  • [Publication 5]: “Are You Alive? Sensor Data as Resource for Social Interaction” (Kurvinen, Lahteenmaki, Salovaara and Lopez 2007, forthcoming) (Full text is included in the PDF-file of the dissertation)
  • [Publication 6]: “Prototyping Social Interaction” (Kurvinen, Koskinen and Battarbee 2007, forthcoming) Article 1 is based on the domain of workplace (Full text is included in the PDF-file of the dissertation)

Citation