The lack of women in the video game industry
| dc.contributor | Aalto University | en |
| dc.contributor | Aalto-yliopisto | fi |
| dc.contributor.advisor | Collins, Kristie | |
| dc.contributor.author | Hänninen, Elli | |
| dc.contributor.department | Mikkelin kampus | fi |
| dc.contributor.school | Kauppakorkeakoulu | fi |
| dc.contributor.school | School of Business | en |
| dc.date.accessioned | 2018-09-10T09:27:23Z | |
| dc.date.available | 2018-09-10T09:27:23Z | |
| dc.date.issued | 2018 | |
| dc.format.extent | 44 + 6 | |
| dc.format.mimetype | application/pdf | en |
| dc.identifier.uri | https://aaltodoc.aalto.fi/handle/123456789/33947 | |
| dc.identifier.urn | URN:NBN:fi:aalto-201809105058 | |
| dc.language.iso | en | en |
| dc.programme | (Mikkeli) Bachelor’s Program in International Business | en |
| dc.subject.keyword | video game industry | en |
| dc.subject.keyword | gender stereotypes | en |
| dc.subject.keyword | gamer culture | en |
| dc.subject.keyword | sexism | en |
| dc.title | The lack of women in the video game industry | en |
| dc.type | G1 Kandidaatintyö | fi |
| dc.type.ontasot | Bachelor's thesis | en |
| dc.type.ontasot | Kandidaatintyö | fi |
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