Difficulties with understanding and presenting custom-made furniture design solutions

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Journal Title

Journal ISSN

Volume Title

School of Arts, Design and Architecture | Master's thesis
Location:

Date

2024

Department

Major/Subject

Mcode

Degree programme

Master’s Programme in Design

Language

en

Pages

75 + 15

Series

Abstract

This thesis delves into the difficulties arising during the design of bespoke furniture. While advancements in interior design education, services and technologies have enhanced the custom-made furniture ordering process, challenges persist. This study delves into the complexities arising during the design of bespoke furniture, shedding light onto spatial imagination constraints, hidden requirements, and miscommunications among stakeholders. Traditional 2D presentations, laden with limitations, inspire the exploration of augmented reality (AR) and virtual reality (VR) technologies as potential transformative tools. The study, driven by my firsthand experiences as a furniture designer, investigates difficulties in presenting and understanding spatial plans. Two central questions guide the research: 1. The nature of challenges in comprehending and presenting spatial solutions 2. The potential role of AR and VR technologies in alleviating these challenges This study unfolds findings, such as hidden requirements, mistargeted design presentation tactics, lack of interactions and independence, among others, and addresses the importance of these issues to prevent loss of resources and dissatisfaction. Alongside, AR and VR technologies emerge as potential avenues to integrate into the design service by offering immersive experiences in spatial understanding. The study's implications extend to validating the need for customer-centric and functional design, exploring the potential of AR and VR technologies, and emphasizing the importance of feedback communication. The study's broader perspective highlights the intertwining concepts from diverse domains, that emphasize the need for effective probing mechanisms in requirement engineering structure and innovative presentation techniques. Points for intervention lie in understanding customer needs, restructuring design presentation methodologies, and reframing feedback obtainment. This research contributes to transforming the custom-made furniture design landscape, that foster collaborative, informed, and satisfying design experiences.

Description

Supervisor

Salovaara, Antti

Thesis advisor


Keywords

furniture design, design presentation, spatial imagination, requirements engineering, augmented reality, virtual reality, stakeholder experience

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