Understanding Fukushima: designing for an embodied interaction with citizen science data

dc.contributorAalto-yliopistofi
dc.contributorAalto Universityen
dc.contributor.advisorMakela, Tapio
dc.contributor.authorDromey, Ben
dc.contributor.departmentDepartment of Mediaen
dc.contributor.departmentMedian laitosfi
dc.contributor.schoolTaiteiden ja suunnittelun korkeakoulufi
dc.contributor.schoolSchool of Arts, Design and Architectureen
dc.contributor.supervisorTahiroglu, Koray
dc.date.accessioned2012-07-03T09:39:00Z
dc.date.available2012-07-03T09:39:00Z
dc.date.issued2012
dc.description.abstractThis thesis uses the radiation events in Fukushima as a case study for exploring the possible use of phenomenological theory to assess information gathering methods as well as suggesting possible ways of communicating this information. Embodied interaction is used as a theoretical framework for designing an interaction with information gathered from Fukushima but interacted with in a remote time and place. This is realised through an interactive installation that emphasises the use of the body in the act of making meaning from information. As a seperate but complimentary investigation, when information is urgently needed, crowd-sourced, citizen science activities and new media tools are highlighted as invaluable assets in comparison to traditional news media and institutional scientific enquiry. The aim of the thesis is to build a method of approaching information about environmental issues. This method includes recognising information gathering techniques and new media tools and focussing on the body as a vital perceptual tool in the act of information gathering and in the act of creating meaning from representations of information.en
dc.format.extent108
dc.format.mimetypeapplication/pdfen
dc.identifier.urihttps://aaltodoc.aalto.fi/handle/123456789/3927
dc.identifier.urnURN:NBN:fi:aalto-201206102269
dc.language.isoenen
dc.programmeMaster's Degree Programme in New Mediaen
dc.programmeUuden median maisteriohjelmafi
dc.relation.haspart[in.what.sense] an interactive sound installation that took place in the TAIK lobby from 28.2.12 - 11.3.12
dc.subject.keywordembodied interactionen
dc.subject.keywordphenomenologyen
dc.subject.keywordcitizen scienceen
dc.subject.keywordaesthetics of interactionen
dc.subject.keywordsonificationen
dc.subject.keywordFukushimaen
dc.subject.keywordMerleau-Pontyen
dc.subject.otherNew mediaen
dc.titleUnderstanding Fukushima: designing for an embodied interaction with citizen science dataen
dc.typeG2 Pro gradu, diplomityöfi
dc.type.ontasotMaster's thesisen
dc.type.ontasotMaisterin opinnäytefi

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