Improving children’s patient experience with a mobile hospital clowning application: Initial user experiences from the clowns’ perspective

dc.contributorAalto-yliopistofi
dc.contributorAalto Universityen
dc.contributor.authorErola, Eiraen_US
dc.contributor.authorViitanen, Johannaen_US
dc.contributor.authorKarisalmi, Ninaen_US
dc.contributor.authorSavolainen, Kaisaen_US
dc.contributor.departmentDepartment of Computer Scienceen
dc.contributor.departmentDepartment of Designen
dc.contributor.groupauthorProfessorship Viitanen Johannaen
dc.contributor.groupauthorComputer Science Professorsen
dc.contributor.groupauthorComputer Science - Digital Ethics, Society and Policy (Digital-ESP) - Research areaen
dc.contributor.groupauthorComputer Science - Software and Service Engineering (SSE) - Research areaen
dc.contributor.groupauthorComputer Science - Human-Computer Interaction and Design (HCID) - Research areaen
dc.contributor.groupauthorProfessorship Nieminen M.en
dc.contributor.groupauthorInuseen
dc.contributor.organizationDepartment of Computer Scienceen_US
dc.date.accessioned2023-06-30T09:50:52Z
dc.date.available2023-06-30T09:50:52Z
dc.date.issued2023-04-20en_US
dc.description.abstracteHealth solutions are increasingly being developed to support patient care and improve patients’ experiences (PXs). Recently, the coronavirus disease 2019 (COVID-19) pandemic and the shortage of nurses in several countries, including Finland, have further underscored the need for new digital services. In the context of children’s hospitals, care-supporting services include hospital clowns who work to provide emotional support for children and improve their PXs. Hospital clowns are known to have a positive impact on children’s PX. The Finnish hospital clown organization Sairaalaklovnit ry has published its first mobile application Sairaalaklovnit to provide a digital contact platform to reach patients remotely via messages. The application is mainly targeted at child patients and includes both entertainment and messaging facets for communication between child patients and hospital clowns. The two main user groups for this application can be considered to be child patients and hospital clowns. This article presents the data and results found during a study related to the user experience (UX) of the Sairaalaklovnit application. With the research questions, “Which aspects influence the UX of the hospital clown application?” and more specifically, out of the two user groups, “How do Finnish hospital clowns experience the new hospital clown mobile application?”, this study aims to gain an understanding of how Finnish hospital clowns experience the newly developed application for expanding physical contact with patients into a digital form. The qualitative data used in this article were collected in the summer of 2022 through an online questionnaire (n = 5) and semi-structured interviews (n = 3) with hospital clowns. The hospital clowns were mostly satisfied with the published application, but some deficiencies were mentioned. Most of the complaints were related to technical issues. However, the application was seen as a useful tool that can bridge physical and digital contact with children. The developer has been made aware of the technical issues and fixes expected in the future. For future research, it can be beneficial to rerun the UX study for the hospital clowns and possibly with a larger sample to see whether there have been any changes after the technical issues have been solved. Moreover, studying how child patients, which constitute the other user group, experience the new application, can prove to be beneficial for possible future development.en
dc.description.versionPeer revieweden
dc.format.extent17
dc.format.mimetypeapplication/pdfen_US
dc.identifier.citationErola, E, Viitanen, J, Karisalmi, N & Savolainen, K 2023, 'Improving children’s patient experience with a mobile hospital clowning application: Initial user experiences from the clowns’ perspective', Finnish Journal of eHealth and eWelfare, vol. 15, no. 2, pp. 157-173. https://doi.org/10.23996/fjhw.126855en
dc.identifier.doi10.23996/fjhw.126855en_US
dc.identifier.issn1798-0798
dc.identifier.otherPURE UUID: 0ca52eac-2790-40cb-8dea-61c57feda3dden_US
dc.identifier.otherPURE ITEMURL: https://research.aalto.fi/en/publications/0ca52eac-2790-40cb-8dea-61c57feda3dden_US
dc.identifier.otherPURE LINK: https://journal.fi/finjehew/article/view/126855en_US
dc.identifier.otherPURE FILEURL: https://research.aalto.fi/files/114670285/Improving_children_s_patient_experience_with_a_mobile_hospital_clowning_application_Erola_Viitanen_Karisalmi_Savolainen_2023_pdfa2b.pdfen_US
dc.identifier.urihttps://aaltodoc.aalto.fi/handle/123456789/121965
dc.identifier.urnURN:NBN:fi:aalto-202306304333
dc.language.isoenen
dc.publisherFinnish Social and Health Informatics Association (FinnSHIA)
dc.relation.ispartofseriesFinnish Journal of eHealth and eWelfareen
dc.relation.ispartofseriesVolume 15, issue 2, pp. 157-173en
dc.rightsopenAccessen
dc.subject.keywordusabilityen_US
dc.subject.keyworduser experienceen_US
dc.subject.keywordclownsen_US
dc.subject.keywordchildren (age groups)en_US
dc.subject.keywordmobile appsen_US
dc.subject.keywordcommunicationen_US
dc.titleImproving children’s patient experience with a mobile hospital clowning application: Initial user experiences from the clowns’ perspectiveen
dc.typeA1 Alkuperäisartikkeli tieteellisessä aikakauslehdessäfi
dc.type.versionpublishedVersion

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