Interactive Diorama: A Case Study on Virtual Reality Applied to Cultural Heritage

dc.contributorAalto-yliopistofi
dc.contributorAalto Universityen
dc.contributor.authorLing, Chen
dc.contributor.departmentMedian laitosfi
dc.contributor.departmentDepartment of Mediaen
dc.contributor.schoolTaiteiden ja suunnittelun korkeakoulufi
dc.contributor.schoolSchool of Arts, Design and Architectureen
dc.contributor.supervisorDiaz-Kommonen, Lily
dc.date.accessioned2018-12-05T10:03:31Z
dc.date.available2018-12-05T10:03:31Z
dc.date.issued2018
dc.format.extent65
dc.identifier.urihttps://aaltodoc.aalto.fi/handle/123456789/34865
dc.identifier.urnURN:NBN:fi:aalto-201812045880
dc.language.isoenen
dc.locationP1 OPINNÄYTTEET D 2018 Ling
dc.programme.majorNew Media Design and Productionen
dc.publisherAalto Universityen
dc.publisherAalto-yliopistofi
dc.subject.keywordVirtual Realityen
dc.subject.keywordVR installationen
dc.subject.keyworddigital cultural heritageen
dc.subject.keywordinteractive installationen
dc.subject.keyword3D user interfaceen
dc.subject.keyword3D user interaction designen
dc.subject.keywordHTC Viveen
dc.subject.keywordInteractive Dioramaen
dc.subject.otherNew mediaen
dc.titleInteractive Diorama: A Case Study on Virtual Reality Applied to Cultural Heritageen
dc.typeG2 Pro gradu, diplomityöfi
dc.type.dcmitypetexten
dc.type.ontasotMaster's thesisen
dc.type.ontasotDiplomityöfi
local.aalto.barcode1210032926

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