Interactive Diorama: A Case Study on Virtual Reality Applied to Cultural Heritage
dc.contributor | Aalto-yliopisto | fi |
dc.contributor | Aalto University | en |
dc.contributor.author | Ling, Chen | |
dc.contributor.department | Median laitos | fi |
dc.contributor.department | Department of Media | en |
dc.contributor.school | Taiteiden ja suunnittelun korkeakoulu | fi |
dc.contributor.school | School of Arts, Design and Architecture | en |
dc.contributor.supervisor | Diaz-Kommonen, Lily | |
dc.date.accessioned | 2018-12-05T10:03:31Z | |
dc.date.available | 2018-12-05T10:03:31Z | |
dc.date.issued | 2018 | |
dc.format.extent | 65 | |
dc.identifier.uri | https://aaltodoc.aalto.fi/handle/123456789/34865 | |
dc.identifier.urn | URN:NBN:fi:aalto-201812045880 | |
dc.language.iso | en | en |
dc.location | P1 OPINNÄYTTEET D 2018 Ling | |
dc.programme.major | New Media Design and Production | en |
dc.publisher | Aalto University | en |
dc.publisher | Aalto-yliopisto | fi |
dc.subject.keyword | Virtual Reality | en |
dc.subject.keyword | VR installation | en |
dc.subject.keyword | digital cultural heritage | en |
dc.subject.keyword | interactive installation | en |
dc.subject.keyword | 3D user interface | en |
dc.subject.keyword | 3D user interaction design | en |
dc.subject.keyword | HTC Vive | en |
dc.subject.keyword | Interactive Diorama | en |
dc.subject.other | New media | en |
dc.title | Interactive Diorama: A Case Study on Virtual Reality Applied to Cultural Heritage | en |
dc.type | G2 Pro gradu, diplomityö | fi |
dc.type.dcmitype | text | en |
dc.type.ontasot | Master's thesis | en |
dc.type.ontasot | Diplomityö | fi |
local.aalto.barcode | 1210032926 |