Now-here / Nowhere: Digital reconstruction of personal memories as a virtual reality experience

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Volume Title

School of Arts, Design and Architecture | Master's thesis
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Date

2024-12-31

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Major/Subject

New Media

Mcode

Degree programme

Master's Programme in Art and Media

Language

en

Pages

87

Series

Abstract

This thesis investigates how volumetric capture and 3D scanning technologies can be integrated into a Virtual Reality (VR) framework to create immersive, interactive experiences centred around personal memories. By employing techniques such as photogrammetry, Light Detection and Ranging (LiDAR) scanning, and volumetric video capture, the project aims to reconstruct the author’s autobiographical memories within a virtual environment, allowing participants to engage and interact with these recollections firsthand. Building upon theoretical foundations from memory studies, new media, and VR filmmaking, the research emphasises the significance of memory as an active, culturally influenced, and creative process. The work explores how participants can embody the author’s perspective and navigate digitally reconstructed environments through VR’s immersive capabilities and participant feedback gathered during two public exhibitions. These environments, populated with volumetric narrators and 3D-scanned spaces, challenge traditional notions of storytelling, enabling a form of “interactive remembrance” that resonates personally and culturally. By focusing on interactive VR instead of conventional cinematic VR or linear narratives, this thesis contributes to understanding how immersive media can facilitate more profound emotional engagement with memory-based content. The insights gained from experimenting with volumetric capture, photogrammetry, and LiDAR scanning offer valuable directions for future creative works and research, ultimately advancing the fields of VR narrative design and memory representation.

Description

Supervisor

Niinimäki, Matti

Thesis advisor

Reunanen, Markku

Keywords

virtual reality, memory, immersive, volumetric capture, photogrammetry, 3D scan

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