Towards concurrent real-time audio-aware agents with deep reinforcement learning

dc.contributorAalto-yliopistofi
dc.contributorAalto Universityen
dc.contributor.authorDebner, Anton
dc.contributor.authorHirvisalo, Vesa
dc.contributor.departmentDepartment of Computer Scienceen
dc.contributor.editorLutchyn, Tetiana
dc.contributor.editorRivera, Adín Ramirez
dc.contributor.editorRicaud, Benjamin
dc.contributor.groupauthorLecturer Hirvisalo Vesa groupen
dc.contributor.groupauthorComputer Science Lecturersen
dc.contributor.groupauthorComputer Science - Computing Systems (ComputingSystems) - Research areaen
dc.date.accessioned2025-06-24T18:13:40Z
dc.date.available2025-06-24T18:13:40Z
dc.date.issued2025
dc.descriptionPublisher Copyright: © NLDL 2025.All rights reserved.
dc.description.abstractAudio holds significant amount of information about our surroundings. It can be used to navigate, assess threats, communicate, as a source of curiosity, and to separate the sources of different sounds. Still, these rich properties of audio are not fully utilized by current video game agents. We use spatial audio libraries in combination with deep reinforcement learning to allow agents to observe their surroundings and to navigate in their environment using audio cues. In general, game engines support rendering audio for one agent only. Using a hide-and-seek scenario in our experimentation we show how support for multiple concurrent listeners can be used to parallelize the runtime operation and to enable using multiple agents. Further, we analyze the effects of audio environment complexity to demonstrate the scalability of our approach.en
dc.description.versionPeer revieweden
dc.format.extent9
dc.format.mimetypeapplication/pdf
dc.identifier.citationDebner, A & Hirvisalo, V 2025, Towards concurrent real-time audio-aware agents with deep reinforcement learning. in T Lutchyn, A R Rivera & B Ricaud (eds), Proceedings of the 6th Northern Lights Deep Learning Conference (NLDL). vol. 265, Proceedings of Machine Learning Research, vol. 265, JMLR, pp. 32-40, Northern Lights Deep Learning Conference, Tromso, Norway, 07/01/2025. < https://proceedings.mlr.press/v265/debner25a.html >en
dc.identifier.issn2640-3498
dc.identifier.otherPURE UUID: 21ae3aa5-89c4-4c42-bf14-e85b4109da68
dc.identifier.otherPURE ITEMURL: https://research.aalto.fi/en/publications/21ae3aa5-89c4-4c42-bf14-e85b4109da68
dc.identifier.otherPURE LINK: https://proceedings.mlr.press/v265/debner25a.html
dc.identifier.otherPURE FILEURL: https://research.aalto.fi/files/184432746/Towards_concurrent_real-time_audio-aware_agents_with_deep_reinforcement_learning.pdf
dc.identifier.urihttps://aaltodoc.aalto.fi/handle/123456789/137001
dc.identifier.urnURN:NBN:fi:aalto-202506245248
dc.language.isoenen
dc.relation.ispartofNorthern Lights Deep Learning Conferenceen
dc.relation.ispartofseriesProceedings of the 6th Northern Lights Deep Learning Conference (NLDL)en
dc.relation.ispartofseriesVolume 265, pp. 32-40en
dc.relation.ispartofseriesProceedings of Machine Learning Research ; Volume 265en
dc.rightsopenAccessen
dc.rightsCC BY
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.titleTowards concurrent real-time audio-aware agents with deep reinforcement learningen
dc.typeA4 Artikkeli konferenssijulkaisussafi
dc.type.versionpublishedVersion

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