Building An AR Treasure Hunt Game Using Indoor Localization Technology

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Perustieteiden korkeakoulu | Master's thesis

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SCI3023

Language

en

Pages

62+3

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Abstract

Augment reality is currently a popular technology, which can insert and overlay digital and virtual information into the real world. Meanwhile, indoor positioning is another technique gaining a lot of attentions in its field. AR games with GPS outdoor positioning have been very successful recently, one great example of them is Pok\'emon Go. As a company offering indoor positioning services, VimAI is committed to exploring the application of indoor positioning. One of their interesting fields is the feasibility of combining indoor positioning with augmented reality. However, no one has researched the combination of AR and indoor positioning. This thesis covers the research of the two technologies, as well as the design and development of an AR game with indoor localization. In the research part, the elementary theory of these technologies were studied. In the implementation part, a server-client game system was developed, including an AR treasure hunt game client and a data storage server. The client displays the treasure using AR and register the user using image-based indoor locating method. The server stores game data through RESTful requests. In the evaluation part, the game by doing a user test was evaluated. The feedback and comments of the game were collected and discussed in the end.

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Supervisor

Vuorimaa, Petri

Thesis advisor

Dong, Jiang

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