ZooDesign: Methods for Understanding and Facilitating Children's Education at Zoos

dc.contributorAalto-yliopistofi
dc.contributorAalto Universityen
dc.contributor.authorHirskyj-Douglas, Ilyenaen_US
dc.contributor.authorGray, Stuarten_US
dc.contributor.authorPiitulainen, Roosaen_US
dc.contributor.departmentDepartment of Computer Scienceen
dc.contributor.groupauthorTakala Tapio groupen
dc.contributor.organizationUniversity of Bristolen_US
dc.date.accessioned2021-09-02T08:45:45Z
dc.date.available2021-09-02T08:45:45Z
dc.date.issued2021-06-24en_US
dc.descriptionPublisher Copyright: © 2021 ACM.
dc.description.abstractZoos have been consistently popular with young visitors, helping educate children in animal conservation. However, zoos' typical strategies employ interactive signs and videos, which children largely ignore. In pursuit of new engagement methods, children were invited to design for animals via ZooDesign, a gamified imaginative design approach centred on an educational card and role-playing game, ZooDesign assists children in envisaging how animals can use technologies, by exploring their welfare needs and humans' involvement. Many children designed with the animals' well-being in mind. Analysis of their creations and role-play interviews revealed that the method constitutes a good process but not all designs were appropriate for use with animals. Furthermore, few designs included the children themselves; most emphasised zookeeper and researcher roles instead. Building on child-computer interaction methods for zoo-based education contexts, the research raises key questions involved in educating children about animals.en
dc.description.versionPeer revieweden
dc.format.extent12
dc.format.mimetypeapplication/pdfen_US
dc.identifier.citationHirskyj-Douglas, I, Gray, S & Piitulainen, R 2021, ZooDesign : Methods for Understanding and Facilitating Children's Education at Zoos. in Proceedings of Interaction Design and Children, IDC 2021. ACM, pp. 204-215, International Conference on Interaction Design and Children, Virtual, Online, Greece, 24/06/2021. https://doi.org/10.1145/3459990.3460697en
dc.identifier.doi10.1145/3459990.3460697en_US
dc.identifier.isbn9781450384520
dc.identifier.otherPURE UUID: 5a5b8513-f683-4483-afd9-53d23d39223cen_US
dc.identifier.otherPURE ITEMURL: https://research.aalto.fi/en/publications/5a5b8513-f683-4483-afd9-53d23d39223cen_US
dc.identifier.otherPURE FILEURL: https://research.aalto.fi/files/67025400/3459990.3460697.pdf
dc.identifier.urihttps://aaltodoc.aalto.fi/handle/123456789/109587
dc.identifier.urnURN:NBN:fi:aalto-202109028819
dc.language.isoenen
dc.relation.ispartofInternational Conference on Interaction Design and Childrenen
dc.relation.ispartofseriesProceedings of Interaction Design and Children, IDC 2021en
dc.relation.ispartofseriespp. 204-215en
dc.rightsopenAccessen
dc.subject.keywordAnimal-Computer Interactionen_US
dc.subject.keywordChild-Computer Interactionen_US
dc.subject.keywordEducationen_US
dc.subject.keywordZooen_US
dc.titleZooDesign: Methods for Understanding and Facilitating Children's Education at Zoosen
dc.typeA4 Artikkeli konferenssijulkaisussafi
dc.type.versionpublishedVersion

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