Vector synthesis: a media archaeological investigation into sound-modulated light
Loading...
Journal Title
Journal ISSN
Volume Title
School of Arts, Design and Architecture |
Master's thesis
Location:
P1 OPINNÄYTTEET D 2019 Holzer
Unless otherwise stated, all rights belong to the author. You may download, display and print this publication for Your own personal use. Commercial use is prohibited.
Author
Date
2019
Department
Major/Subject
Mcode
Degree programme
Sound in New Media
Language
en
Pages
97 + 24
Series
Abstract
Vector Synthesis is a computational art project inspired by theories of media archaeology, by the history of computer and video art, and by the use of discarded and obsolete technologies such as the Cathode Ray Tube monitor. This text explores the military and techno-scientific legacies at the birth of modern computing, and charts attempts by artists of the subsequent two decades to decouple these tools from their destructive origins. Using this history as a basis, the author then describes a media archaeological, real time performance system using audio synthesis and vector graphics display techniques to investigate direct, synesthetic relationships between sound and image. Key to this system, realized in the Pure Data programming environment, is a didactic, open source approach which encourages reuse and modification by other artists within the experimental audiovisual arts community.Description
Supervisor
Ikonen, AnttiThesis advisor
Donnarumma, MarcoKeywords
media-archaeology, audiovisual performance, open source code, cathode- ray tubes, obsolete technology, media art, synesthesia, vector graphics
Other note
Holzer, Derek