Title: | Game Theoretic Analysis on Encrypted Data Deduplication in Cloud |
Author(s): | Liang, Xueqin |
Date: | 2020 |
Language: | en |
Pages: | 110 + app. 114 |
Department: | Tietoliikenne- ja tietoverkkotekniikan laitos Department of Communications and Networking |
ISBN: | 978-952-64-0142-3 (electronic) 978-952-64-0141-6 (printed) |
Series: | Aalto University publication series DOCTORAL DISSERTATIONS, 189/2020 |
ISSN: | 1799-4942 (electronic) 1799-4934 (printed) 1799-4934 (ISSN-L) |
Supervising professor(s): | Kantola, Raimo, Prof., Aalto University, Department of Communications and Networking, Finland |
Thesis advisor(s): | Yan, Zheng, Prof., Xidian University, China, and Aalto University, Finland |
Subject: | Communication, Computer science |
Keywords: | cloud storage, deduplication, equilibrium, game theory, incentive mechanism, Stackelberg game |
Archive | yes |
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Abstract:Deduplication is a technology for removing duplicated data by only storing one copy in the cloud. User concerns about security and privacy lead them to store sensitive data in an encrypted form. Existing encrypted cloud data deduplication (Here, referred to as "Deduplication") schemes can be classified into three types: server-controlled deduplication (S-DEDU), client-controlled deduplication (C-DEDU), and hybrid deduplication (H-DEDU), based on which stakeholder (Cloud Service Provider (CSP), data owner or combination of both) can control the deduplication.
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Description:3.12.2020 17:00 – 21:00
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Parts:[Publication 1]: Zheng Yan, Xueqin Liang, Wenxiu Ding, Xixun Yu, Mingjun Wang, and Robert Huijie Deng. Encrypted Big Data Deduplication in Cloud Storage. Chapter in Book Smart Data: State-of-the-Art and Perspectives in Computing and Applications, edited by Kuan-Ching Li, Qingchen Zhang, Laurence T. Yang, and Beniamino DiMartin, published by CRC Press, Taylor & Francis Group, pp. 63-92, March 2019. DOI: /10.1201/9780429507670 View at Publisher [Publication 2]: Xueqin Liang and Zheng Yan. A Survey on Game Theoretical Methods in Human-Machine Networks. Future Generation Computer Systems, vol. 92, pp. 674-693, March 2019. Full text in Acris/Aaltodoc: http://urn.fi/URN:NBN:fi:aalto-201901141208. DOI: 10.1016/j.future.2017.10.051 View at Publisher [Publication 3]: Xueqin Liang, Zheng Yan, Xiaofeng Chen, Laurence Tianruo Yang, Wenjing Lou, and Thomas Y. Hou. Game Theoretical Analysis on Encrypted Cloud Data Deduplication. IEEE Transactions on Industrial Informatics, vol. 15, no. 10, pp. 5778-5789, June 2019. Full text in Acris/Aaltodoc: http://urn.fi/URN:NBN:fi:aalto-201909205357. DOI: 10.1109/TII.2019.2920402 View at Publisher [Publication 4]: Xueqin Liang, Zheng Yan, Wenxiu Ding, and Robert Huijie Deng. Game Theoretical Study on a Client-Controlled Deduplication Scheme. In the 16th IEEE International Conference on Ubiquitous Intelligence and Computing (UIC 2019), Leicester, UK, pp. 1154-1161, 19-23, August 2019. Full text in Acris/Aaltodoc: http://urn.fi/URN:NBN:fi:aalto-202004302988. DOI: 10.1109/SmartWorld-UIC-ATC-SCALCOM-IOP-SCI.2019.00216 View at Publisher [Publication 5]: Xueqin Liang, Zheng Yan, and Robert Huijie Deng. Game Theoretical Study on Client-Controlled Cloud Data Deduplication. Computers & Security, vol. 91, 101730, 14 pages, April 2020. Full text in Acris/Aaltodoc: http://urn.fi/URN:NBN:fi:aalto-202002122173. DOI: 10.1016/j.cose.2020.101730 View at Publisher [Publication 6]: Xueqin Liang, Zheng Yan, Robert Huijie Deng, and Qinghua Zheng. Investigating the Adoption of Hybrid Encrypted Cloud Data Deduplication with Game Theory. IEEE Transactions on Parallel and Distributed Systems, vol. 32, no. 3, pp. 587-600, March 2021. DOI: 10.1109/TPDS.2020.3028685 View at Publisher |
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