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Game Theoretical Study on a Client-Controlled Deduplication Scheme

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dc.contributor Aalto-yliopisto fi
dc.contributor Aalto University en
dc.contributor.author Liang, Xueqin
dc.contributor.author Yan, Zheng
dc.contributor.author Ding, W.X.
dc.contributor.author Deng, R.H.
dc.date.accessioned 2020-04-30T12:50:39Z
dc.date.available 2020-04-30T12:50:39Z
dc.date.issued 2019
dc.identifier.citation Liang , X , Yan , Z , Ding , W X & Deng , R H 2019 , Game Theoretical Study on a Client-Controlled Deduplication Scheme . in 2019 IEEE SmartWorld, Ubiquitous Intelligence & Computing, Advanced & Trusted Computing, Scalable Computing & Communications, Cloud & Big Data Computing, Internet of People and Smart City Innovation (SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI) . , 9060098 , IEEE , pp. 1154-1161 , IEEE SmartWorld, Ubiquitous Intelligence & Computing, Advanced & Trusted Computing, Scalable Computing & Communications, Cloud & Big Data Computing, Internet of People and Smart City Innovation , Leicester , United Kingdom , 19/08/2019 . https://doi.org/10.1109/SmartWorld-UIC-ATC-SCALCOM-IOP-SCI.2019.00216 en
dc.identifier.isbn 978-1-7281-4034-6
dc.identifier.other PURE UUID: ed4edf45-127a-4ea4-b06f-6a88ba10e119
dc.identifier.other PURE ITEMURL: https://research.aalto.fi/en/publications/ed4edf45-127a-4ea4-b06f-6a88ba10e119
dc.identifier.other PURE FILEURL: https://research.aalto.fi/files/42600490/Game_theoretical_study_on_client_controlled_cloud_data_deduplicat.pdf
dc.identifier.uri https://aaltodoc.aalto.fi/handle/123456789/44009
dc.description.abstract Data deduplication eliminates redundant data and is receiving increasing attention in cloud storage services due to the proliferation of big data and the demand for efficient storage. Various deduplication schemes have been proposed mainly from technological points of view. However, a deduplication scheme often involves multiple parties with conflict interests. How to design incentive mechanisms for data deduplication schemes and study their acceptance by all relevant stakeholders remain important open issues. In this paper, we propose an incentive mechanism for a client-controlled deduplication scheme and apply game theory to analyze its acceptance by all stakeholders. Besides theoretical analysis, we also conduct extensive experiments based on a real-world dataset to demonstrate the effectiveness of our incentive mechanism. The experiment results show that the incentive mechanism can increase deduplication percentage and suppress free-riding behaviors of data users. en
dc.format.extent 1154-1161
dc.format.mimetype application/pdf
dc.language.iso en en
dc.relation.ispartof IEEE SmartWorld, Ubiquitous Intelligence & Computing, Advanced & Trusted Computing, Scalable Computing & Communications, Cloud & Big Data Computing, Internet of People and Smart City Innovation en
dc.relation.ispartofseries 2019 IEEE SmartWorld, Ubiquitous Intelligence & Computing, Advanced & Trusted Computing, Scalable Computing & Communications, Cloud & Big Data Computing, Internet of People and Smart City Innovation (SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI) en
dc.rights openAccess en
dc.title Game Theoretical Study on a Client-Controlled Deduplication Scheme en
dc.type A4 Artikkeli konferenssijulkaisussa fi
dc.description.version Peer reviewed en
dc.contributor.department Network Security and Trust
dc.contributor.department Xidian University
dc.contributor.department Singapore Management University
dc.contributor.department Department of Communications and Networking en
dc.subject.keyword Cloud data deduplication
dc.subject.keyword Free riding
dc.subject.keyword Game theory
dc.subject.keyword Incentive mechanism
dc.identifier.urn URN:NBN:fi:aalto-202004302988
dc.identifier.doi 10.1109/SmartWorld-UIC-ATC-SCALCOM-IOP-SCI.2019.00216
dc.type.version acceptedVersion


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