Real-Time Procedural Terrain Generation on the GPU
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Real-Time Procedural Terrain Generation on the GPU
Title:
Real-Time Procedural Terrain Generation on the GPU
Reaaliaikainen proseduraalisten maastojen luominen grafiikkasuorittimella
Author(s):
Vilkki, Miro
Date:
2019-12-16
Language:
en
Pages:
59 + 6
Major/Subject:
Computer Science
Degree programme:
Master’s Programme in Computer, Communication and Information Sciences
Supervising professor(s):
Lehtinen, Jaakko
Thesis advisor(s):
Lehtinen, Jaakko
Keywords:
GPU
,
procedural
,
terrain
,
noise
,
erosion
Location:
Archive
OEV
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Permanent link to this item:
http://urn.fi/URN:NBN:fi:aalto-201912226706
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