Relating Experience Goals with Visual User Interface Design

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dc.contributor Aalto-yliopisto fi
dc.contributor Aalto University en
dc.contributor.author Jokinen, Jussi P.P.
dc.contributor.author Silvennoinen, Johanna
dc.contributor.author Kujala, Tuomo
dc.date.accessioned 2018-11-09T13:07:19Z
dc.date.available 2018-11-09T13:07:19Z
dc.date.issued 2018-09-01
dc.identifier.citation Jokinen , J P P , Silvennoinen , J & Kujala , T 2018 , ' Relating Experience Goals with Visual User Interface Design ' Interacting with Computers , vol 30 , no. 5 , pp. 378-395 . DOI: 10.1093/iwc/iwy016 en
dc.identifier.issn 0953-5438
dc.identifier.other PURE UUID: a29d46b4-fb75-4bcf-84e2-421f4c49a495
dc.identifier.other PURE ITEMURL: https://research.aalto.fi/en/publications/relating-experience-goals-with-visual-user-interface-design(a29d46b4-fb75-4bcf-84e2-421f4c49a495).html
dc.identifier.other PURE LINK: http://www.scopus.com/inward/record.url?scp=85054959890&partnerID=8YFLogxK
dc.identifier.other PURE FILEURL: https://research.aalto.fi/files/29251001/ELEC_jokinen_et_al_iwc_accepted.pdf
dc.identifier.uri https://aaltodoc.aalto.fi/handle/123456789/34633
dc.description.abstract This article examines the cognitive process of visually experiencing user interfaces. It contributes to a theory- A nd methodology-grounded understanding of how UIs are experienced with regard to various aesthetic criteria. This aids in considering the targeted experience goals in relation to visual design choices-a problem that designers usually have to tackle intuitively. The issue in explicitly relating designs to experiences stems from the complexity of the process in which visual stimuli are processed and turned into experiences. The authors present a cognitive top-down approach to this process, rooted in the appraisal theory and the theory of the predictive brain. Several predictions are derived via this approach, and an eye-tracking experiment with Web sites is presented that provides evidence of them. The experience goals and repeated exposure to stimuli are shown to affect appraisal times and visual scanpaths in Web pages' evaluation; this supports the top-down approach described. Researchers can usethe findings to inform their theoretical and empirical pursuits as they strive to understand what makes design artefacts emotionally evocative, and the methodology outlined can assist designers in locating the visual regions and elements relevant for experiential design goals. en
dc.format.extent 18
dc.format.extent 378-395
dc.format.mimetype application/pdf
dc.language.iso en en
dc.relation.ispartofseries Interacting with Computers en
dc.relation.ispartofseries Volume 30, issue 5 en
dc.rights openAccess en
dc.subject.other Software en
dc.subject.other Human-Computer Interaction en
dc.subject.other 113 Computer and information sciences en
dc.title Relating Experience Goals with Visual User Interface Design en
dc.type A1 Alkuperäisartikkeli tieteellisessä aikakauslehdessä fi
dc.description.version Peer reviewed en
dc.contributor.department Department of Communications and Networking
dc.contributor.department University of Jyväskylä
dc.subject.keyword Concepts And Models
dc.subject.keyword HCI Theory
dc.subject.keyword Laboratory Experiments
dc.subject.keyword Software
dc.subject.keyword Human-Computer Interaction
dc.subject.keyword 113 Computer and information sciences
dc.identifier.urn URN:NBN:fi:aalto-201811095674
dc.identifier.doi 10.1093/iwc/iwy016
dc.date.embargo info:eu-repo/date/embargoEnd/2019-09-02


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