Coalitional Game for the Creation of Efficient Virtual Core Network Slices in 5G Mobile Systems

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dc.contributor Aalto-yliopisto fi
dc.contributor Aalto University en
dc.contributor.author Bagaa, Miloud
dc.contributor.author Taleb, Tarik
dc.contributor.author Laghrissi, Abdelquoddouss
dc.contributor.author Ksentini, Adlen
dc.contributor.author Flinck, Hannu
dc.date.accessioned 2018-08-21T13:43:53Z
dc.date.available 2018-08-21T13:43:53Z
dc.date.issued 2018-03-12
dc.identifier.citation Bagaa , M , Taleb , T , Laghrissi , A , Ksentini , A & Flinck , H 2018 , ' Coalitional Game for the Creation of Efficient Virtual Core Network Slices in 5G Mobile Systems ' IEEE Journal on Selected Areas in Communications , vol 36 , no. 3 , pp. 469-484 . DOI: 10.1109/JSAC.2018.2815398 en
dc.identifier.issn 0733-8716
dc.identifier.issn 1558-0008
dc.identifier.other PURE UUID: 37a66f9b-b9ba-4518-bfbc-fe683c1da534
dc.identifier.other PURE ITEMURL: https://research.aalto.fi/en/publications/coalitional-game-for-the-creation-of-efficient-virtual-core-network-slices-in-5g-mobile-systems(37a66f9b-b9ba-4518-bfbc-fe683c1da534).html
dc.identifier.other PURE LINK: http://www.scopus.com/inward/record.url?scp=85043478135&partnerID=8YFLogxK
dc.identifier.other PURE FILEURL: https://research.aalto.fi/files/27674219/ELEC_Bagaa_et_al_Coalitional_game_ieee.pdf
dc.identifier.uri https://aaltodoc.aalto.fi/handle/123456789/33480
dc.description | openaire: EC/H2020/723172/EU//5GPagoda | openaire: EC/H2020/761898/EU//MATILDA
dc.description.abstract Many ongoing research activities relevant to 5G mobile systems concern the virtualization of the mobile core network, including the Evolved Packet Core (EPC) elements, aiming for system scalability, elasticity, flexibility, and cost-efficiency. Virtual EPC (vEPC)/5G Core will principally rely on some key technologies such as Network Function Virtualization (NFV), Software Defined Networking (SDN) and Cloud Computing; enabling the concept of Mobile Carrier Cloud. The key idea beneath this concept, known also as Core Network as a Service (CNaaS), consists in deploying virtual instances (i.e., Virtual Machines or containers) of key core network functions (i.e., Virtual Network Functions - VNF of 4G or 5G) such as the Mobility Management Entity (MME), Serving GateWay (SGW), Packet Data network gateWay (PGW), Access and Mobility Management Function (AMF), Session Management Function (SMF), Authentication Server Function (AUSF), and User Plane Functions (UPF) over a federated cloud. In this vein, an efficient VNF placement algorithm is highly needed to sustain Quality of Service (QoS) while reducing the deployment cost. Our contribution in this paper is two fold. First, we devise an algorithm that derives the optimal number of virtual instances of 4G (MME, SGW, PGW) or 5G (AMF, SMF and AUSF) core network elements to meet the requirements of a specific mobile traffic. Second, we propose an algorithm for the placement of these virtual instances over a federated cloud. While the first algorithm is based on Mixed Integer Linear Programming (MILP), the second is based on Coalition formation game, wherein the aim is to build coalitions of Cloud Networks (CNs) to host the virtual instances of the vEPC/5G Core elements. The obtained results clearly indicate the advantages of the proposed algorithms in ensuring QoS given a fixed cost for vEPC/5G Core deployment, while maximizing the profits of cloud operators. en
dc.format.extent 18
dc.format.extent 469-484
dc.format.mimetype application/pdf
dc.language.iso en en
dc.relation info:eu-repo/grantAgreement/EC/H2020/761898/EU//MATILDA
dc.relation.ispartofseries IEEE Journal on Selected Areas in Communications en
dc.relation.ispartofseries Volume 36, issue 3 en
dc.rights openAccess en
dc.subject.other Computer Networks and Communications en
dc.subject.other Electrical and Electronic Engineering en
dc.subject.other 213 Electronic, automation and communications engineering, electronics en
dc.title Coalitional Game for the Creation of Efficient Virtual Core Network Slices in 5G Mobile Systems en
dc.type A1 Alkuperäisartikkeli tieteellisessä aikakauslehdessä fi
dc.description.version Peer reviewed en
dc.contributor.department Department of Communications and Networking
dc.contributor.department EURECOM
dc.contributor.department Nokia Bell Labs
dc.subject.keyword 5G
dc.subject.keyword Coalitional Game
dc.subject.keyword Core Network
dc.subject.keyword Evolved Packet Core (EPC)
dc.subject.keyword Game Theory
dc.subject.keyword Management and Orchestration (MANO)
dc.subject.keyword Network Function Virtualization (NFV)
dc.subject.keyword Network Slicing
dc.subject.keyword VNF placement
dc.subject.keyword Computer Networks and Communications
dc.subject.keyword Electrical and Electronic Engineering
dc.subject.keyword 213 Electronic, automation and communications engineering, electronics
dc.identifier.urn URN:NBN:fi:aalto-201808214613
dc.identifier.doi 10.1109/JSAC.2018.2815398


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