SIAK — A Game for Foreign Language Pronunciation Learning

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dc.contributor Aalto-yliopisto fi
dc.contributor Aalto University en
dc.contributor.author Karhila, Reima
dc.contributor.author Ylinen, Sari
dc.contributor.author Enarvi, Seppo
dc.contributor.author Palomäki, Kalle
dc.contributor.author Nikulin, Aleksander
dc.contributor.author Rantula, Olli
dc.contributor.author Viitanen, Vertti
dc.contributor.author Dhinakaran, Krupakar
dc.contributor.author Smolander, Anna-Riikka
dc.contributor.author Kallio, Heini
dc.contributor.author Junttila, Katja
dc.contributor.author Uther, Maria
dc.contributor.author Hämäläinen, Perttu
dc.contributor.author Kurimo, Mikko
dc.date.accessioned 2017-11-21T13:35:32Z
dc.date.available 2017-11-21T13:35:32Z
dc.date.issued 2017-08
dc.identifier.citation Karhila , R , Ylinen , S , Enarvi , S , Palomäki , K , Nikulin , A , Rantula , O , Viitanen , V , Dhinakaran , K , Smolander , A-R , Kallio , H , Junttila , K , Uther , M , Hämäläinen , P & Kurimo , M 2017 , SIAK — A Game for Foreign Language Pronunciation Learning . in Proceedings of Interspeech 2017 . Interspeech: Annual Conference of the International Speech Communication Association , International Speech Communication Association , pp. 3429-3430 , Interspeech , Stockholm , Sweden , 20-24 August . en
dc.identifier.issn 1990-9772
dc.identifier.other PURE UUID: 386df0ea-c9bd-4dae-aca6-0a74c8a43b1f
dc.identifier.other PURE ITEMURL: https://research.aalto.fi/en/publications/siak--a-game-for-foreign-language-pronunciation-learning(386df0ea-c9bd-4dae-aca6-0a74c8a43b1f).html
dc.identifier.other PURE LINK: http://www.isca-speech.org/archive/Interspeech_2017/pdfs/2046.PDF
dc.identifier.other PURE FILEURL: https://research.aalto.fi/files/15742308/karhila_interspeech2046.pdf
dc.identifier.uri https://aaltodoc.aalto.fi/handle/123456789/28779
dc.description.abstract We introduce a digital game for children’s foreign-language learning that uses automatic speech recognition (ASR) for evaluating children’s utterances. Our first prototype focuses on the learning of English words and their pronunciation. The game connects to a network server, which handles the recognition and pronunciation grading of children’s foreign-language speech. The server is reusable for different applications. Given suitable acoustic models, it can be used for grading pronunciations in any language. en
dc.format.extent 3429-3430
dc.format.mimetype application/pdf
dc.language.iso en en
dc.relation.ispartof Interspeech en
dc.relation.ispartofseries Proceedings of Interspeech 2017 en
dc.relation.ispartofseries Interspeech: Annual Conference of the International Speech Communication Association en
dc.rights openAccess en
dc.subject.other 113 Computer and information sciences en
dc.subject.other 3112 Neurosciences en
dc.subject.other 213 Electronic, automation and communications engineering, electronics en
dc.title SIAK — A Game for Foreign Language Pronunciation Learning en
dc.type A4 Artikkeli konferenssijulkaisussa fi
dc.description.version Peer reviewed en
dc.contributor.department Department of Signal Processing and Acoustics
dc.contributor.department University of Helsinki
dc.contributor.department Department of Computer Science
dc.contributor.department University of Winchester
dc.contributor.department Department of Media
dc.subject.keyword pronunciation grading
dc.subject.keyword language learning
dc.subject.keyword phonetics
dc.subject.keyword speech analysis
dc.subject.keyword 113 Computer and information sciences
dc.subject.keyword 3112 Neurosciences
dc.subject.keyword 213 Electronic, automation and communications engineering, electronics
dc.identifier.urn URN:NBN:fi:aalto-201711217600
dc.type.version publishedVersion


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