The production & learnings of Trials of the Wolf

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dc.contributor Aalto University en
dc.contributor Aalto-yliopisto fi
dc.contributor.advisor Junnila, Miikka
dc.contributor.author Sammander, Arash
dc.date.accessioned 2014-09-17T07:48:29Z
dc.date.available 2014-09-17T07:48:29Z
dc.date.issued 2014
dc.identifier.uri https://aaltodoc.aalto.fi/handle/123456789/13995
dc.description.abstract This thesis is a reflection of the entire production process and learnings of Trials of the Wolf (http://www.humblebunch.com/trials-of-the-wolf/); an approachable roguelike card game about a wolf, created by Björn Lindholm and I over a period of almost two years. It was born out of our concerns about the endangerment of wolves as a result of poaching in Finland. It was my hope that by allowing for an underlying current of realism to exist within the game, some tangential learning would occur, allowing for players to empathise with their situation. The production was broken up into two major stages: pre-production, and production; my responsibilities being that of design, art direction, and animation. During pre-production, my goals mainly consisted of the background research on wolves as well as the necessary game benchmarking, prototyping, and documentation. Production was the development of the digital game based off of pre-production’s documentation and learnings. It was during this time the most pivots and learnings occurred when evaluated against the entire production. At the end of the production we were able to deliver a vertical slice of the game which entailed our initial production goals: creating a game that was difficult but still approachable with factual undertones. It is my deepest hopes that my research and learnings from this thesis can be used as a guide for others looking to develop their own digital games with a small team and limited resources. en
dc.format.extent 47
dc.format.mimetype application/pdf en
dc.language.iso en en
dc.title The production & learnings of Trials of the Wolf en
dc.type G2 Pro gradu, diplomityö fi
dc.contributor.school Taiteiden ja suunnittelun korkeakoulu fi
dc.contributor.school School of Arts, Design and Architecture en
dc.contributor.department Median laitos fi
dc.subject.keyword games en
dc.subject.keyword wolf en
dc.subject.keyword card en
dc.subject.keyword design en
dc.subject.keyword development en
dc.subject.keyword video en
dc.identifier.urn URN:NBN:fi:aalto-201409172631
dc.type.ontasot Master's thesis en
dc.type.ontasot Maisterin opinnäyte fi
dc.contributor.supervisor Junnila, Miikka
dc.programme fi


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