dc.contributor | Aalto-yliopisto | fi |
dc.contributor | Aalto University | en |
dc.contributor.advisor | Hamari, Juho | |
dc.contributor.author | Sarsa, Harri | |
dc.date.accessioned | 2013-08-13T07:20:30Z | |
dc.date.available | 2013-08-13T07:20:30Z | |
dc.date.issued | 2013-06-05 | |
dc.identifier.uri | https://aaltodoc.aalto.fi/handle/123456789/10883 | |
dc.format.extent | 36 | |
dc.format.mimetype | application/pdf | en |
dc.language.iso | en | en |
dc.title | Does Gamification Work? A Literature Review | en |
dc.type | G1 Kandidaatintyö | fi |
dc.contributor.school | Perustieteiden korkeakoulu | fi |
dc.contributor.department | fi | |
dc.subject.keyword | gamification | en |
dc.subject.keyword | literature review | en |
dc.subject.keyword | motivational affordance | en |
dc.identifier.urn | URN:NBN:fi:aalto-201308147547 | |
dc.type.dcmitype | text | en |
dc.programme.major | Mediatekniikka | fi |
dc.programme.mcode | T3004 | fi |
dc.type.ontasot | Bachelor's thesis | en |
dc.type.ontasot | Kandidaatintyö | fi |
dc.contributor.supervisor | Immonen, Stina | |
dc.programme | Informaatioverkostot INF | fi |
Unless otherwise stated, all rights belong to the author. You may download, display and print this publication for Your own personal use. Commercial use is prohibited.