Browsing by Author "Skov-Petersen, Hans"
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Item Advancing Low-Emission Urban Design Through Parametric Modelling and Life Cycle Assessment(Wichmann Verlag, 2024) Hermansdorfer, Mariusz; Oettinger, Christian; Skov-Petersen, Hans; Fricker, Pia; Negendahl, Kristoffer; Department of Architecture; University of Copenhagen; Henning Larsen Architects; Technical University of DenmarkThis research paper presents the development and application of Urban Decarb, a parametric tool based on Life Cycle Assessment (LCA) designed to integrate carbon knowledge into the early stages of urban development to guide low emission design. By modelling key components of urban fabric and utilizing the visual programming environment of Grasshopper, Urban Decarb provides a dynamic platform for comparing the carbon footprint of various urban design scenarios. Case studies from Fælledby and Aarhus Sydhavn (DK) illustrate the tool's utility, showing significant reductions in Global Warming Potential (GWP) through material innovation, reuse of existing infrastructure, and holistic design strategies. A novel approach introduced in this study is the use of carbon goggles, a conceptual visualization method aiding in identifying high-carbon elements within existing urban infrastructure, thus informing sustainable redevelopment strategies. These insights reflect the importance of incorporating sustainability from the outset of urban planning to create low-carbon cities. The paper calls for integrating such tools into broader urban planning and policy-making processes, underscoring the necessity of multidisciplinary collaboration for the advancement of urban sustainability.Item Bridging tangible and virtual realities : Computational procedures for data-informed participatory processes(Wichmann Verlag im VDE Verlag GmbH, 2020-01-01) Hermansdorfer, Mariusz; Skov-Petersen, Hans; Fricker, Pia; Borg, Kane; Belesky, Philip; University of Copenhagen; Department of Architecture; Royal Melbourne Institute of Technology University; Department of ArchitectureDriven by technological advances, growing amounts of available data, and an emergent need for participatory processes, landscape architecture is witnessing a moment of disruption whereby formerly separated areas of operation become increasingly connected. While distinctions between various aspects of the design process are diminishing, a need for a novel, more inclusive toolset arises. The ‘tangible table’ paradigm is an attempt at combining intuitive ways of physical modelling with data-driven design strategies and the interactive simulation of naturally occurring phenomena. Despite its existence for more than 20 years, tangible tables have mainly focused on very specific workflows and therefore have not found wider adoption in landscape architectural practice or education. We list the limitations of previous implementations and introduce a novel software solution aimed at popularizing tangible table setups. Our software is embedded in a widespread visual programming environment, which allows for straightforward augmentation of physical models with computational design tech-niques. Using a week-long PhD course as a case study, we demonstrate the usefulness of the proposed software and its potential applications to solving various landscape architectural challenges through increased emphasis on participatory processes.Item Bridging tangible and virtual realities : Computational procedures for data-informed participatory processes(Wichmann Verlag im VDE Verlag GmbH, 2020-04-14) Hermansdorfer, Mariusz; Skov-Petersen, Hans; Fricker, Pia; Borg, Kane; Belesky, Philip; Department of Architecture; University of Copenhagen; Royal Melbourne Institute of Technology UniversityDriven by technological advances, growing amounts of available data, and an emergent need for participatory processes, landscape architecture is witnessing a moment of disruption whereby formerly separated areas of operation become increasingly connected. While distinctions between various aspects of the design process are diminishing, a need for a novel, more inclusive toolset arises. The ‘tangible table’ paradigm is an attempt at combining intuitive ways of physical modelling with data-driven design strategies and the interactive simulation of naturally occurring phenomena. Despite its existence for more than 20 years, tangible tables have mainly focused on very specific workflows and therefore have not found wider adoption in landscape architectural practice or education. We list the limitations of previous implementations and introduce a novel software solution aimed at popularizing tangible table setups. Our software is embedded in a widespread visual programming environment, which allows for straightforward augmentation of physical models with computational design tech-niques. Using a week-long PhD course as a case study, we demonstrate the usefulness of the proposed software and its potential applications to solving various landscape architectural challenges through increased emphasis on participatory processes.Item Multi-objective Optimization of Digital Terrain Models for Climate Adaptation Planning(Wichmann Verlag im VDE Verlag GmbH, 2022) Hermansdorfer, Mariusz; Skov-Petersen, Hans; Fricker, Pia; Department of Architecture; University of CopenhagenAs part of a joint effort between academia and practice, we propose a novel approach to digital terrain modelling for climate adaptation planning. In contrast to existing workflows, it allows designers to merely describe desired drainage patterns for a given site and use genetic solvers for their subsequent optimization. Leveraging algorithmic strategies opens the possibility to analyse multiple proposed site layouts and identify the most resilient ones. By validating the method on three typical residential development projects, this paper puts renewed emphasis on the importance of terrain modelling in the context of flood protection – a domain often dominated by technical, hardscape solutions.